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Involving Users in Sound Design

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Design, User Experience, and Usability. Interaction Design (HCII 2020)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12200))

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Abstract

Sound plays an important role in our well-being, our experience of the world around us and our understanding of products, services and interactions. Sound affects our sense of place, and it can modulate our feelings, agency and attention. In a world of increasingly ubiquitous digital technologies, sound may prove a valuable resource for sense making as well as experience- and UX design. Yet the possibilities and challenges of user participation in sound design processes are not well understood. This paper reports on a pilot study examining how participants can be involved in different phases of a sound design process. The results and reflections aim to help researchers and designers in an effort to better understand some of the dynamics of moving from a largely expert driven approach to sound design towards a more user-oriented and participatory approaches.

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Notes

  1. 1.

    Award-winning Canadian computer scientist, designer, and researcher at Microsoft Research.

  2. 2.

    Prototypes can be accessed here: https://bit.ly/2T7A1t9.

  3. 3.

    Interviews (P1 – P6): https://bit.ly/2wbmF6i.

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Correspondence to Lasse Hulgaard .

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Moesgaard, F., Hulgaard, L., Bødker, M. (2020). Involving Users in Sound Design. In: Marcus, A., Rosenzweig, E. (eds) Design, User Experience, and Usability. Interaction Design. HCII 2020. Lecture Notes in Computer Science(), vol 12200. Springer, Cham. https://doi.org/10.1007/978-3-030-49713-2_28

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  • DOI: https://doi.org/10.1007/978-3-030-49713-2_28

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