Abstract
To eliminate the barrier among “designers (students)- virtual environment-users” in interior design teaching, as well as in response to the proposition of experience economy in this era, this study learns from relevant theories of embodied cognition, design thinking and drama theory to formulate the method of role immersion, which is applied in the general procedure of interior design. Through the application in the interior design course of “Regeneration of Old Built Space”, it is verified that “role immersion” can help students to wake up the “body”- a medium which is born to contact and interact with the environment. It can also help to cultivate students’ awareness and ability to carry out design from inside to outside and himself\herself to users to realize users’ positive perception and experience in continuous space and time. At last, the paper summarizes the problems of this method in teaching application and puts forward the developing points.
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Acknowledgements
This paper is supported by the Youth Fund Project for Humanities and Social Sciences Research of the Education Ministry of China (17YJC760087) and the Fundamental Research Funds for the Central Universities, SCUT (x2sjC2181320\ 2018MSXM20).
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Wang, C., Yin, W., Chen, J. (2020). Pedagogical Discussion on the Application of Role Immersion in Interior Design Teaching. In: Marcus, A., Rosenzweig, E. (eds) Design, User Experience, and Usability. Case Studies in Public and Personal Interactive Systems. HCII 2020. Lecture Notes in Computer Science(), vol 12202. Springer, Cham. https://doi.org/10.1007/978-3-030-49757-6_41
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DOI: https://doi.org/10.1007/978-3-030-49757-6_41
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