Abstract
The aim of this study is to create an interface which, through the simulation of human movements, transforms a typical sedentary activity as video games in physical activity and as a result make some improvement on their motor skills, which are necessary for people’s everyday life. Initially, a detailed description of the necessary theoretical concepts, namely natural user interfaces, serious games and exergames, is displayed. Then, after comparing the available technologies to create NUIs, researchers created a prototype of the interface Finally after the implementation of the interface an evaluation activity was conducted. The results were encouraging concerning the ease of use, the enjoyment and the usefulness of the game. This article ends with suggestions for future research.
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Politopoulos, N., Stylianidis, P., Apostolidis, I., Chaldogeridis, A., Mavropoulou, A., Tsiatsos, T. (2021). Creating Magic-Matt, An Interface to Transform Video Games to a Sports Experience. In: Auer, M.E., Tsiatsos, T. (eds) Internet of Things, Infrastructures and Mobile Applications. IMCL 2019. Advances in Intelligent Systems and Computing, vol 1192. Springer, Cham. https://doi.org/10.1007/978-3-030-49932-7_59
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