Skip to main content

Using Gamification Based on Mobile Platform in Therapeutic Interventions for Children with Dyslexia

  • Conference paper
  • First Online:
Internet of Things, Infrastructures and Mobile Applications (IMCL 2019)

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 1192))

Included in the following conference series:

Abstract

Dyslexia or Reading disorder is one of the most common learning disabilities which has a significant impact on the whole life of people who have dyslexia, for instance on the student’s educational outcomes and grades.

Therapeutic intervention Specific Learning Disorders (SLD) usually takes more time alongside day-to-day educational activities at school. Many of these people, because of the difficulty and coercion they spend on extra time to carry out the types of activities that are usually involved, as well as the high costs these interventions impose on their families, makes them less likely to be motivated and have a low level of confidence. If a reading disorder can be practiced correctly, it can be resolved. So using gamification could potentially increase the motivation of the dyslexic students.

The purpose of the project is using gamification on gamified interventions for the reading disorder for children ages 6 to 8 in the mobile platform. In this way, applying gamification techniques would increase motivation, participation, and desire of the individual to continue the process of cognitive rehabilitation.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 169.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 219.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. American Psychiatric Association, Diagnostic and Statistical Manual of Mental Disorders (DSM-V®), Washington, DC (2013)

    Google Scholar 

  2. Hargreaves, H., Rowbotham, M., Philips, M.: A Handbook on Learning Disabilities. Integra Is Funded by Ontario’s Ministry of Children and Youth Services (2009)

    Google Scholar 

  3. Moll, K., Kunze, S., Neuhoff, N., Bruder, J., Schulte-Körne, G.: Specific learning disorder: prevalence and gender differences. PLoS One 9(7), e103537. (2014)

    Google Scholar 

  4. International Dyslexia Association. Frequently Asked Questions About Dyslexia (2011)

    Google Scholar 

  5. IDA, “Fact Sheets On Dyslexia and Related Language-Based Learning Disabilities,” The International Dyslexia Association (2012). http://www.interdys.org/FactSheets.htm

  6. Chorney, A.I.: Taking the game out of gamification. Dalhousie J. Interdiscip. Manag. 8,  1–14(2012)

    Google Scholar 

  7. Rose, J.S.: Identifying and teaching children and young people with dyslexia and literacy difficulties. DCSF Publ., pp. 1–213, June 2009

    Google Scholar 

  8. Subramaniam, V., Mallan, V.K., Che Mat, N.H.: Multi-senses explication activities module for dyslexic children in Malaysia. Asian Soc. Sci. 9(7), 241–267 (2013)

    Article  Google Scholar 

  9. Brownell, M.T., Yeager, E., Rennells, M.S., Riley, T.: Teachers working together: what teacher educators and researchers should know. Teach. Educ. Spec. Educ. J. Teach. Educ. Div. Counc. Except. Child. 20(4), 340–359 (1997)

    Article  Google Scholar 

  10. Dyslexia, I.G.: British Manila School SEN Conference (2000)

    Google Scholar 

  11. Ambrose, P.P., Cheong, L.S.: Effects of the clay modeling program on the reading behavior of children with dyslexia. Asia-Pacific Educ. Res. 20(3), 456–468 (2011)

    Google Scholar 

  12. Zakaria, Z.: The application of visual art activities in the teaching and learning of the malay language to dyslexic primary school children. In: Lisbon. World Conference on Arts Education Building Creative Capacities for the 21st Century 2006, 6–9 March (2006)

    Google Scholar 

  13. Ahmad, S.Z., Ludin, N.N.A.N., Ekhsan, H.M., Rosmani, A.F., Ismail, M.F.: Bijak Membaca Applying phonic reading technique and multisensory approach with interactive multimedia for dyslexia children. In: IEEE Colloquium on 2012 Kota Kinabalu. Humanities, Science and Engineering (CHUSER) (2012)

    Google Scholar 

  14. Sidhu, M.S., Manzura, E.: An effective conceptual multisensory multimedia model to support dyslexic children in learning. Int. Inf. Commun. Technol. Educ. 7(3), 34–50 (2011)

    Article  Google Scholar 

  15. Majzub, R.M., Abdullah, M.A., Aziz, Z.: Effects of a multisensory programme on dyslexic students: Identification and mastery of the alphabet. Res. J. Appl. Sci. 7(7), 340–343 (2012)

    Article  Google Scholar 

  16. Wagner, R.K., Torgesen, J.K.: The nature of phonological processing and its causal role in the acquisition of reading skills. Psychol. Bull. 101, 192–212 (1987)

    Article  Google Scholar 

  17. Volman, M.J.M., Schendel, B.M.V., Jongmans, M.J.: Handwriting difficulties in primary school children: a search for underlying mechanisms. Am. J. Occup. Ther. 60(4), 451–460 (2006)

    Article  Google Scholar 

  18. Gomes, Z.G.: Neurofisiologia da linguagem oral e escrita. In: Zorzo, J., Capellini, A.S. (ed.) Dislexia do desenvolvinmento c outros disturbios de leituraescrita. Sao Jose dos Campos (SP), Pulso, pp. 35–42 (2009)

    Google Scholar 

  19. Daud, S.M., Abas, H.: Dyslexia baca’ mobile app - the learning ecosystem for dyslexic children. In: Proceedings - 2013 International Conference on Advanced Computer Science Applications and Technologies, ACSAT 2013 (2014)

    Google Scholar 

  20. Skiada, R., Soroniati, E., Gardeli, A., Zissis, D.: EasyLexia: a mobile application for children with learning difficulties. In: Procedia Computer Science (2013)

    Google Scholar 

  21. Purkayastha, S., Nehete, N., Purkayastha, J.: Dyscover - an orton-gillingham approach inspired multi-sensory learning application for Dyslexic children. In: World Congress on Information and Communication Technologies, pp. 685–690 (2012)

    Google Scholar 

  22. Khakhar, J., Madhvanath, S.: JollyMate: assistive technology for young children with Dyslexia. In: 12th International Conference on Frontiers in Handwriting Recognition, pp. 576–580 (2010)

    Google Scholar 

  23. Rello, L., Bayarri, C., Gorriz, A.: What is wrong with this word? dyseggxia: a game for children with dyslexia categories and subject descriptors. In: 14th International ACM SIGACCESS Conference on Computers and Accessibility, pp. 6–7 (2012)

    Google Scholar 

  24. Di Tore, P.A. Di Tore, S., Ludovico, L.A., Mangione, G.R.: MADRIGALE: a multimedia application for dyslexia and reading improvement GAmifying learning experience. In: 2014 International Conference on Intelligent Networking and Collaborative Systems, pp. 486–491 (2014)

    Google Scholar 

  25. Gooch, D., Vasalou, A., Benton, L.: Exploring the use of a gamification platform to support students with dyslexia. In: 6th International Conference on Information, Intelligence, Systems and Applications (2015)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Mahsa Behnamghader .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2021 Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Behnamghader, M., Khaleghi, A., Izadpanah, P., Rahmani, F. (2021). Using Gamification Based on Mobile Platform in Therapeutic Interventions for Children with Dyslexia. In: Auer, M.E., Tsiatsos, T. (eds) Internet of Things, Infrastructures and Mobile Applications. IMCL 2019. Advances in Intelligent Systems and Computing, vol 1192. Springer, Cham. https://doi.org/10.1007/978-3-030-49932-7_76

Download citation

  • DOI: https://doi.org/10.1007/978-3-030-49932-7_76

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-49931-0

  • Online ISBN: 978-3-030-49932-7

  • eBook Packages: EngineeringEngineering (R0)

Publish with us

Policies and ethics