Abstract
Because virtual reality (VR) systems are accessible to anyone through inexpensive high-end consumer headsets and input devices, researchers are seeking a technique to enrich the VR experience using modalities other than audiovisual ones, such as touch. The author is developing a haptic display that utilizes the properties of human illusions, which makes humans experience an illusory force similar to the sensation of being pulled continuously in a particular direction through asymmetric vibrations. Using illusory force in the VR applications is not a popular concept. This paper discusses the possibility of whether such a pseudo-attraction force can be applied to VR applications and introduces several applications for the implementation of this pseudo-attraction force in real world scenarios.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Amemiya, T., Ando, H., Maeda, T.: Virtual force display: direction guidance using asymmetric acceleration via periodic translational motion. In: Proceedings of World Haptics Conference, pp. 619–622 (2005)
Amemiya, T: Haptic interface using sensory illusion. In: Tutorial in IEEE Virtual Reality 2008, Integration of Haptics in Virtual Environments: from Perception to Rendering, Reno, NV (2008)
Amemiya, T., Sugiyama, H.: Orienting kinesthetically: a haptic handheld wayfinder for people with visual impairments. ACM Trans. Access. Comput. 3(2), 1–23 (2010). Article 6
Amemiya, T., Maeda, T.: Asymmetric oscillation distorts the perceived heaviness of handheld objects. IEEE Trans. Haptics 1(1), 9–18 (2008)
Amemiya, T., Maeda, T.: NOBUNAGA: multicylinder-like pulse generator for kinesthetic illusion of being pulled smoothly. In: Ferre, M. (ed.) EuroHaptics 2008. LNCS, vol. 5024, pp. 580–585. Springer, Heidelberg (2008). https://doi.org/10.1007/978-3-540-69057-3_75
Amemiya, T., Ando, H., Maeda, T.: Hand-held force display with spring-cam mechanism for generating asymmetric acceleration. In: Proceedings of World Haptics Conference, Tsukuba, Japan, pp. 572–573 (2007)
Amemiya, T., Gomi, H.: Distinct pseudo-attraction force sensation by a thumb-sized vibrator that oscillates asymmetrically. In: Proceedings of Eurohaptics, Versailles, France, vol. II, pp. 88–95 (2014)
Bolanowski Jr., S.J., Gescheider, G.A., Verrillo, R.T., Checkosky, C.M.: Four channels mediate the mechanical aspects of touch. J. Acoust. Soc. Am. 84(5), 680–694 (1988)
Srinivasan, M.A., Whitehouse, J.M., Lamotte, R.H.: Tactile detection of slip: surface microgeometry and peripheral neural codes. J. Neurophysiol. 63(6), 323–332 (1990)
Maeno, T., Kobayashi, K., Yamazaki, N.: Relationship between the structure of human finger tissue and the location of tactile receptors. Bull. JSME Int. J. 41, 94–100 (1998)
Amemiya, T.: Perceptual illusions for multisensory displays. In: Proceedings of the 22nd International Display Workshops, IDW 2015, Otsu, Japan, vol. 22, pp. 1276–1279 (2015). Invited talk
Rekimoto, J.: Traxion: a tactile interaction device with virtual force sensation. In: Proceedings of ACM UIST, pp. 427–431 (2013)
Amemiya, T., Gomi, H.: Active manual movement improves directional perception of illusory force. IEEE Trans. Haptics 9(4), 465–473 (2016)
Tappeiner, H.W., Klatzky, R.L., Unger, B., Hollis, R.: Good vibrations: asymmetric vibrations for directional haptic cues. In: Proceedings of World Haptics Conference, pp. 285–289 (2009)
Choi, I., Culbertson, H., Miller, M.R., Olwal, A., Follmer, S.: Grabity: a wearable haptic interface for simulating weight and grasping in virtual reality. In: Proceedings of UIST, pp. 119–130 (2017)
Hamaguchi, H., Amemiya, T., Maeda, T., Ando, H.: Design of repetitive knocking force display for being-pulled illusion. In: Proceedings of 19th International Symposium in Robot and Human Interactive Communication, Viareggio, pp. 33–37 (2010)
Hirose, M.: The second generation virtual reality technology. In: Proceedings of 16th International Conference on Virtual Systems and Multimedia, Seoul, Korea (2010). Keynote/invited Speech
Yano, H., Yoshie, M., Iwata, H.: Development of a non-grounded haptic interface using the gyro effect. In: Proceedings of HAPTICS, pp. 32–39 (2003)
Tanaka, Y., Masataka, S., Yuka, K., Fukui, Y., Yamashita, J., Nakamura, N.: Mobile torque display and haptic characteristics of human palm. In: Proceedings of ICAT, pp. 115–120 (2001)
Massie, T.H., Salisbury, J.K.: The phantom haptic interface: a device for probing virtual objects. In: Proceedings of the ASME Winter Annual Meeting, Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, vol. 55, no. 1, pp. 295–300 (1994)
Sato, M., Hirata, Y., Kawarada, H.: Space interface device for artificial reality - SPIDAR. Syst. Comput. Japan 23(12), 44–54 (2007)
Gurocak, H., Jayaram, S., Parrish, B., Jayaram, U.: Weight sensation in virtual environments using a haptic device with air jets. J. Comput. Inf. Sci. Eng. 3, 130–135 (2003)
Suzuki, Y., Kobayashi, M., Ishibashi, S.: Design of force feedback utilizing air pressure toward untethered human interface. In: Proceedings of CHI 2002 Extended Abstracts on Human Factors in Computing Systems, pp. 808–809. ACM Press (2002)
Amemiya, T.: Haptic interface technologies using perceptual illusions. In: Yamamoto, S., Mori, H. (eds.) HIMI 2018. LNCS, vol. 10904, pp. 168–174. Springer, Cham (2018). https://doi.org/10.1007/978-3-319-92043-6_14
Yem, V., Okazaki, R., Kajimoto, H.: Vibrotactile and pseudo force presentation using motor rotational acceleration. In: Proceedings of IEEE Haptics Symposium, HAPTICS, Philadelphia, PA, pp. 47–51 (2016)
Culbertson, H., Walker, J. M., Okamura, A.M.: Modeling and design of asymmetric vibrations to induce ungrounded pulling sensation through asymmetric skin displacement. In: Proceedings of IEEE Haptics Symposium, HAPTICS, Philadelphia, PA, pp. 27–33 (2016)
Tanabe, T., Yano, H., Iwata, I.: Evaluation of the perceptual characteristics of a force induced by asymmetric vibrations. IEEE Trans. Haptics 11(2), 220–231 (2018)
Kim, H., Yi, H., Lee, H., Lee. W.: HapCube: a wearable tactile device to provide tangential and normal pseudo-force feedback on a fingertip. In: Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. Paper 501, pp. 1–13 (2018)
Choiniere, J.-P., Gosselin, C.: Development and experimental validation of a haptic compass based on asymmetric torque stimuli. IEEE Trans. Haptics 10(1), 29–39 (2017)
Noguchi, J., et al.: Powder screen: a virtual materializer. In: Proceedings of ACM SIGGRAPH 2006 Emerging Technologies. ACM (2006)
Nakamura, N., Fukui, Y.: Development of fingertip type nongrounding force feedback display. In: Proceedings of World Haptics Conference, pp. 582–583 (2007)
Jensen, L., Konradsen, F.: A review of the use of virtual reality head-mounted displays in education and training. Educ. Inf. Technol. 23(4), 1515–1529 (2018). https://doi.org/10.1007/s10639-017-9676-0
Georgiou, O., et al.: Touchless haptic feedback for VR rhythm games. In: Proceedings of IEEE Conference on Virtual Reality and 3D User Interfaces, VR, pp. 553–554 (2018)
Hebborn, A.K., Höhner, N., Müller, S.: Occlusion matting: realistic occlusion handling for augmented reality applications. In: Proceedings of IEEE International Symposium on Mixed and Augmented Reality, ISMAR, pp. 62–71 (2017)
Winfree, K., Gewirtz, J., Mather, T., Fiene, J., Kuchenbecker, K.: A high fidelity ungrounded torque feedback device: the iTorqU 2.0. In: Proceedings of IEEE World Haptics Conference, pp. 261–266 (2009)
Amemiya, T., Gomi, H.: Directional torque perception with brief, asymmetric net rotation of a flywheel. IEEE Trans. Haptics 6(3), 370–375 (2013)
Acknowledgements
This work was supported in part by JSPS KAKENHI, Grants-in-Aid for Scientific Research (B) 18H03283.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2020 Springer Nature Switzerland AG
About this paper
Cite this paper
Amemiya, T. (2020). Virtual Reality Applications Using Pseudo-attraction Force by Asymmetric Oscillation. In: Yamamoto, S., Mori, H. (eds) Human Interface and the Management of Information. Designing Information. HCII 2020. Lecture Notes in Computer Science(), vol 12184. Springer, Cham. https://doi.org/10.1007/978-3-030-50020-7_23
Download citation
DOI: https://doi.org/10.1007/978-3-030-50020-7_23
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-50019-1
Online ISBN: 978-3-030-50020-7
eBook Packages: Computer ScienceComputer Science (R0)