Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 12243)
Part of the book sub series: Image Processing, Computer Vision, Pattern Recognition, and Graphics (LNIP)
Included in the following conference series:
Conference proceedings info: AVR 2020.
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Table of contents (26 papers)
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Applications in Cultural Heritage
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Applications in Medicine
Other volumes
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Augmented Reality, Virtual Reality, and Computer Graphics
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Augmented Reality, Virtual Reality, and Computer Graphics
Keywords
About this book
The 45 full papers and 14 short papers presented were carefully reviewed and selected from 99 submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual reality, augmented reality, mixed reality, 3D reconstruction visualization, and applications in the areas of cultural heritage, medicine, education, and industry.
* The conference was held virtually due to the COVID-19 pandemic.
Editors and Affiliations
Bibliographic Information
Book Title: Augmented Reality, Virtual Reality, and Computer Graphics
Book Subtitle: 7th International Conference, AVR 2020, Lecce, Italy, September 7–10, 2020, Proceedings, Part II
Editors: Lucio Tommaso De Paolis, Patrick Bourdot
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-030-58468-9
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: Springer Nature Switzerland AG 2020
Softcover ISBN: 978-3-030-58467-2Published: 30 August 2020
eBook ISBN: 978-3-030-58468-9Published: 31 August 2020
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XVIII, 377
Number of Illustrations: 218 b/w illustrations, 191 illustrations in colour
Topics: Computer Imaging, Vision, Pattern Recognition and Graphics, Information Systems and Communication Service, Computer Systems Organization and Communication Networks, Artificial Intelligence, Software Engineering/Programming and Operating Systems