Abstract
Industry 4.0 is reinventing the way in which production is performed. Based on its eight pillars, I4.0 environments are adopting digital solutions in order to make production smart. One of these is the concept of augmented operator, which can act with the aid of digital tools to facilitate daily work. Augmented Reality can represent the turnkey. In this light, the aim of this research is to present a case study of a “security and safety” application through the use of AR smart glasses, tested in a real scenario. For our experiments, Vuzix Blade smart glasses have been tested in combination with a cloud-based architecture connected with an oil-extractor plant. The goal is to develop an AR application that allows to assist the operator during the working process. In particular, it acts as a guide system for the operator who wears glasses, provides remote support (remote operator) and, from a security point of view, sends real-time alerts in dangerous situations. The application has been validated after a number of practical tests carried out by specialised technicians who normally perform the work.
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Acknowledgments
Special thanks is dedicated to the Spin-off of Polytechnic University of Marche, Syncode Scarl, for having supported an important research project and for accepting to integrate our AR device functionality in its Cloud infrastructures.
Funding
This research was funded by INAIL (Istituto Nazionale per l’Assicurazione Contro gli Infortuni sul Lavoro), the Italian National Institute for Insurance against Accidents atWork grant number BRIC 2018 project titled “Sviluppo di soluzioni smart attraverso metodologie Digital Twin per aumentare la sicurezza degli operatori durante i processi di manutenzione degli impianti produttivi” (“Development of smart solutions through Digital Twin methodologies to increase operator safety during production plant maintenance processes”)—BRIC ID12.
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Pierdicca, R. et al. (2020). Augmented Reality Smart Glasses in the Workplace: Safety and Security in the Fourth Industrial Revolution Era. In: De Paolis, L., Bourdot, P. (eds) Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2020. Lecture Notes in Computer Science(), vol 12243. Springer, Cham. https://doi.org/10.1007/978-3-030-58468-9_18
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DOI: https://doi.org/10.1007/978-3-030-58468-9_18
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