Abstract
A farming game is a very entertaining and popular simulation game. The main goal of this game genre is to successfully manage resources by expanding farms, growing more resources, and generating more income. In this work, instead, the main goal of our game is to sufficiently use of resources and to be ready for a crisis according to a sufficiency economy theory. This theory is the way of life and it can intuitively be explained by examples using games. Thus, we develop V-Survival, a sufficient farming game to be played and, on some level, subconsciously learnt the theory. Our evaluation illustrates that our game can help players understand some concepts of sufficient economy theory better than those who did not play the game.
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Taweechainaruemitr, R., Sucontphunt, T. (2020). Farming Simulation Game for Sufficient Economy Theory Learning in Thailand. In: Marfisi-Schottman, I., Bellotti, F., Hamon, L., Klemke, R. (eds) Games and Learning Alliance. GALA 2020. Lecture Notes in Computer Science(), vol 12517. Springer, Cham. https://doi.org/10.1007/978-3-030-63464-3_39
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DOI: https://doi.org/10.1007/978-3-030-63464-3_39
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