Abstract
Current game-based learning designs incorporate the multiplayer component as delegation of tasks, with the meaning that individuals accept the game rules, interact with each other, but they do not necessarily share the same goals. We employed gameplay mechanics of the Multiplayer Role-Playing Games (MRPGs), such as character’s progression and a turn-based battle system to encapsulate multiple aspects of science learning and to provide students with a tighter collaborative learning experience. SAIR is a chemistry MRPG that can be played with up to 4 persons. Further research should evaluate with students the influence of collaborative gameplay in science learning.
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This research is co-financed by Greece and the European Union (European Social Fund- ESF) through the Operational Programme « Human Resources Development, Education and Lifelong Learning 2014-2020 » in the context of the project “Designing a Multiplayer Role Playing Game with Science Content” (MIS 5047802).”
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Garneli, V., Patiniotis, K., Chorianopoulos, K. (2020). Game Mechanics of a Character Progression Multiplayer Role-Playing Game with Science Content. In: Marfisi-Schottman, I., Bellotti, F., Hamon, L., Klemke, R. (eds) Games and Learning Alliance. GALA 2020. Lecture Notes in Computer Science(), vol 12517. Springer, Cham. https://doi.org/10.1007/978-3-030-63464-3_40
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