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Long-Term Prediction of Physical Interactions: A Challenge for Deep Generative Models

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Machine Learning, Optimization, and Data Science (LOD 2020)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12565))

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Abstract

Anticipating salient events by actively predicting the sensory stream is a core skill of intelligent agents. In recent years, a variety of unsupervised deep learning approaches have been proposed for modeling our ability to predict the physical dynamics of visual scenes: In this paper we conduct a systematic evaluation of state-of-the-art models, considered capable of learning the spatio-temporal structure of synthetic videos of bouncing objects. We show that, though most of the models obtain high accuracy on the standard benchmark of predicting the next frame of a given sequence, they all fall short when probed with the generation of multiple future frames. Our simulations thus show that the ability to perform one-step-ahead prediction does not imply that the model has captured the underlying dynamics of the environment, suggesting that the gap between deep generative models and human observers has yet to be filled.

A. Cenzato and A. Testolin—Equal contribution.

This work was supported by the Cariparo Excellence Grant 2018 “Numsense” to M.Z., and by the Stars Grant “Deepmath” from the University of Padova to A.T.

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Notes

  1. 1.

    https://github.com/AlbertoCenzato/dnn_bouncing_balls.

  2. 2.

    We call it “blind” because the model, when predicting frames \({\MakeUppercase {\hat{x}}}_{t+i}\) does not have any information about the ground-truth frames \({\MakeUppercase {x}}_{t+i}\).

  3. 3.

    We compute the centroids of the connected components in each frame of the sequence, by first eroding each image and removing pixels under a fixed threshold. Erosion and threshold are applied to avoid that two colliding balls are detected as one single object.

  4. 4.

    This interval allows to unroll the prediction for a sufficient amount of steps and it ensures that several collisions will occur (between the balls, or with the bounding box).

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Correspondence to Alberto Testolin .

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Cenzato, A., Testolin, A., Zorzi, M. (2020). Long-Term Prediction of Physical Interactions: A Challenge for Deep Generative Models. In: Nicosia, G., et al. Machine Learning, Optimization, and Data Science. LOD 2020. Lecture Notes in Computer Science(), vol 12565. Springer, Cham. https://doi.org/10.1007/978-3-030-64583-0_9

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  • DOI: https://doi.org/10.1007/978-3-030-64583-0_9

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