Abstract
Game-based learning can make educational activities more manageable and planned, and therefore contribute to the achievement of a more productive educational result. To enable adaptive and personalized learning process, the knowledge of learning game player psychological types is required. Player type can be established using a questionnaire such as HEXAD. We present the analysis of the student survey results using statistical analysis, correlation analysis, Principal Component Analysis (PCA) and Exploratory Factor Analysis (EFA). The simplification of the questionnaire is suggested. We shortened the 30-item HEXAD survey to a 12-item survey (named sHEXAD) using a factor analysis on responses from university course students. Testing demonstrated that the items of the sHEXAD survey correlated and well agreed with the original HEXAD survey items and could be used to derive the same outcomes.
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Sidekerskienė, T., Damaševičius, R., Maskeliūnas, R. (2021). Validation of Student Psychological Player Types for Game-Based Learning in University Math Lectures. In: Misra, S., Muhammad-Bello, B. (eds) Information and Communication Technology and Applications. ICTA 2020. Communications in Computer and Information Science, vol 1350. Springer, Cham. https://doi.org/10.1007/978-3-030-69143-1_20
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