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Stereo Camera Simulation in Blender

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Modelling and Simulation for Autonomous Systems (MESAS 2020)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 12619))

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Abstract

The development and implementation of computer vision methods require an appropriate data-set of images for testing. Capturing real images is time-consuming, and it can be difficult in some applications. Furthermore, a precise measurement of distances and geometric transformations between camera positions for particular images is not always possible. In these cases, synthetic data can be beneficially used. Besides, they allow precisely setting camera positions and simulating various types of camera movements. The method for generation of stereo camera data-set is presented in this paper. It is built on the 3D creation suite Blender. The method is designed for visual odometry and 3D reconstruction testing, and it simulates a stereo camera movement over the captured 3D model. The images are directly inputted to the tested system. Together with the known ground truth of camera positions, they allow testing particular steps of the system. The proposed method was used for testing 3D reconstruction of a camera-based car undercarriages scanner.

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Acknowledgements

The project is solved in collaboration with VOP CZ, s.p. and it is supported by the Ministry of the Interior of the Czech Republic under the project number VI20172020080.

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Correspondence to Tomáš Pivoňka .

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Pivoňka, T., Přeučil, L. (2021). Stereo Camera Simulation in Blender. In: Mazal, J., Fagiolini, A., Vasik, P., Turi, M. (eds) Modelling and Simulation for Autonomous Systems. MESAS 2020. Lecture Notes in Computer Science(), vol 12619. Springer, Cham. https://doi.org/10.1007/978-3-030-70740-8_13

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  • DOI: https://doi.org/10.1007/978-3-030-70740-8_13

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-70739-2

  • Online ISBN: 978-3-030-70740-8

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