Abstract
In the military context, the traditional training methods based on field exercises have high costs, logistics complexity, spatial-temporal constraints, and safety risk. VR-based simulation environments can help address these drawbacks while serving as a platform for supplementing current training approaches, providing more convenience, accessibility, and flexibility. This paper identifies and discusses aspects that are crucial to a military training VR application and presents the first Brazilian Army VR framework (IME\(^{VR}\)), which seeks to facilitate the development and the reuse of solutions for common issues in different military training VR applications. The usage of the framework was validated by the development of the first Brazilian Army VR simulator for Army Artillery observer training (SAOA). Besides, this case study showed that the framework support provided savings of approximately one third in the application development effort (person-month).
Supported by Brazilian Army, Military Institute of Engineering (IME), and Brazilian National Council for Scientific and Technological Development (CNPq) through grant INCT-MACC CNPq 465586/2014-7.
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Girardi, R., de Oliveira, J.C. (2021). IME\(^{VR}\): An MVC Framework for Military Training VR Simulators. In: Chen, J.Y.C., Fragomeni, G. (eds) Virtual, Augmented and Mixed Reality. HCII 2021. Lecture Notes in Computer Science(), vol 12770. Springer, Cham. https://doi.org/10.1007/978-3-030-77599-5_40
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