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Tangible Solutions for Learning Basic Math Skills: Exploring Concepts of Emotions and Enaction

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Learning and Collaboration Technologies: Games and Virtual Environments for Learning (HCII 2021)

Abstract

Emotion is a key aspect of human cognition and learning. It may have great influence on math learning process in childhood. Tangible and playful interfaces can be used to support teachers to increase students’ motivation and learning outcome. In this paper, we explore the concepts of emotion and enaction in the design of the EMFK (Emotion Math For Kids) prototype, which focuses on supporting teachers in the basic math skills learning process. The EMFK prototype allows the development of learning activities with playful physical objects, as well as it is able to adapt its interface and difficulty level according to students’ emotional expressions. We present both the design and development of EMFK’ software and hardware components. Our field study with seven teachers shows the viability of the proposal and points out open challenges to be overcome.

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Notes

  1. 1.

    https://www.raspberrypi.org/.

  2. 2.

    https://azure.microsoft.com/pt-br/services/cognitive-services/face/.

  3. 3.

    https://fritzing.org/.

  4. 4.

    https://github.com/juliovansan/mestrado.git.

  5. 5.

    https://docs.python.org/3/library/tkinter.html.

  6. 6.

    https://github.com/pimylifeup/MFRC522-python.

  7. 7.

    The FACE API returns a vector with positive real numbers (\(0.0 \le value \le 1.0\)) linked to emotions; higher values mean a higher probability of that emotion.

  8. 8.

    The limit values were defined according to our preliminary tests to better express positive and negative emotions. Such values are configurable and may change according to empirical results obtained in future analyzes.

  9. 9.

    https://youtu.be/uaQltmBOTCg.

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Acknowledgements

This work was financed by the São Paulo Research Foundation (FAPESP) (Grants #2015/16528-0) (The opinions expressed here are not necessarily shared by the financial support agency.)

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Correspondence to Rodrigo Bonacin .

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Vansan Gonçalves, J.A., Bonacin, R., dos Reis, J.C. (2021). Tangible Solutions for Learning Basic Math Skills: Exploring Concepts of Emotions and Enaction. In: Zaphiris, P., Ioannou, A. (eds) Learning and Collaboration Technologies: Games and Virtual Environments for Learning. HCII 2021. Lecture Notes in Computer Science(), vol 12785. Springer, Cham. https://doi.org/10.1007/978-3-030-77943-6_9

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  • DOI: https://doi.org/10.1007/978-3-030-77943-6_9

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