Abstract
Sport activities have been analyzed using an Information Technology measuring system to improve players’ performances in recent years. However, such approaches tend to require expensive systems, and, as a result, most users are professional players. In this study, to expand this approach to amateur players, we investigated the possibility of evaluating sport activities, particularly futsal, using only sensors on smartphones. It was possible to evaluate the activity of the team using an accelerometer sensor, which decreased as the game progressed. The activity increased after a sufficient rest. In addition, the degree of synchronization between body movements reflected the important situation of the game. For example, when the degree of synchronization was high, a change from defense to offense was often observed. On the other hand, when the degree of synchronization was low, the team was mostly pushed by the opponent team. Using the measurement results, it is possible to evaluate various activities during sports by sensors on smartphones.
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Yamamoto, T., Sugiyama, K., Fukushima, R. (2021). Measurement and Analysis of Body Movements in Playing Futsal Using Smartphones. In: Kurosu, M. (eds) Human-Computer Interaction. Interaction Techniques and Novel Applications. HCII 2021. Lecture Notes in Computer Science(), vol 12763. Springer, Cham. https://doi.org/10.1007/978-3-030-78465-2_36
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DOI: https://doi.org/10.1007/978-3-030-78465-2_36
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