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Simulation Results of a DQN Based AAV Testbed in Corner Environment: A Comparison Study for Normal DQN and TLS-DQN

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Innovative Mobile and Internet Services in Ubiquitous Computing (IMIS 2021)

Abstract

The Deep Q-Network (DQN) is one of the deep reinforcement learning algorithms, which uses deep neural network structure to estimate the Q-value in Q-learning. In the previous work, we designed and implemented a DQN-based Autonomous Aerial Vehicle (AAV) testbed and proposed a Tabu List Strategy based DQN (TLS-DQN). In this paper, we consider corner environment as a new simulation scenario and carried out simulations for normal DQN and TLS-DQN for mobility control of AAV. Simulation results show that TLS-DQN performs better than normal DQN in the corner environment.

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Acknowledgements

This work was supported by JSPS KAKENHI Grant Number 20K19793.

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Correspondence to Tetsuya Oda .

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Saito, N., Oda, T., Hirata, A., Toyoshima, K., Hirota, M., Barolli, L. (2022). Simulation Results of a DQN Based AAV Testbed in Corner Environment: A Comparison Study for Normal DQN and TLS-DQN. In: Barolli, L., Yim, K., Chen, HC. (eds) Innovative Mobile and Internet Services in Ubiquitous Computing. IMIS 2021. Lecture Notes in Networks and Systems, vol 279. Springer, Cham. https://doi.org/10.1007/978-3-030-79728-7_16

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