Abstract
When creating user interfaces, usability considerations are important to ensure the target population an efficient and effective user experience. For this reason, recommendations are proposed for a preliminary prototype of a serious gaming application called HabCog, which consists of a collection of minigames designed for monitoring and evaluating certain cognitive abilities in users. The target population consists of adults with intellectual disabilities who use the services of the FINE Foundation, whose objective is to develop skills and abilities for full inclusion. According to the results, usability recommendations are provided so that the application is better adapted to the target population.
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Acknowledgements
This work has been funded by the Universidad de Las Américas. Quito - Ecuador and by the Senescyt through the NATIONAL RESEARCH FINANCING program (INÉDITA), under the Convention No.: 20190003CI and project code: PIC-18-INE-EPN-003.
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Pérez-Medina, JL. et al. (2021). Usability Inspection of a Serious Game to Stimulate Cognitive Skills. In: Nunes, I.L. (eds) Advances in Human Factors and System Interactions. AHFE 2021. Lecture Notes in Networks and Systems, vol 265. Springer, Cham. https://doi.org/10.1007/978-3-030-79816-1_31
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