Abstract
The purpose of this study is to explore the interface usability of commonly used functions with the existing drawing applications (Apps), and propose design improvement suggestions. The participants used Apple iPad and Apple pencil to operate the drawing Apps for 4 tasks. The results of which are examined by the one-way AVNOVA. The results indicated that two of the four drawing tasks showed significant differences. These are opening a new canvas and selecting a pencil brush. The findings generated from post-experiment interview and observation showed that: (1) when opening a new canvas, the new symbol should be designed in the lower or middle part of the drawing area is better. (2) When replacing the brush icon, a clear single-click is better than a two-click method. (3) The page size and color settings can be set during drawing and output. (4) The color menu can be designed as a dial style, and the icon can be added to the slide-in design with auxiliary instructions.
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Financial support of this research study by the Ministry of Science and Technology under the grant MOST 108-2410-H-011-008 -MY3 is gratefully acknowledged.
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Hsu, YH., Chen, CH. (2021). Usability of the User Interface Design of Tablet Drawing Applications. In: Ahram, T.Z., Falcão, C.S. (eds) Advances in Usability, User Experience, Wearable and Assistive Technology. AHFE 2021. Lecture Notes in Networks and Systems, vol 275. Springer, Cham. https://doi.org/10.1007/978-3-030-80091-8_124
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