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Assessing the Sense of Presence to Evaluate the Effectiveness of Virtual Reality Wildfire Training

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Advances in Networked-Based Information Systems (NBiS 2021)

Part of the book series: Lecture Notes in Networks and Systems ((LNNS,volume 313))

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Abstract

Virtual Reality is beneficial for high-risk training such as firefighting, extreme weather, and police due to cost and risk concerns. A fundamental characteristic of VR is creating the sense of being there and train participants to make the right decisions under high pressure. This research presents an experimental study that aims to evaluate the effectiveness of a Virtual Environment to train wildfire fighting by assessing the sense of presence. We have 10 participants who experienced the same Virtual Environment in two VR conditions represented by HTC Vive and Google Cardboard. The two devices represent two immersion levels. To evaluate the effectiveness, we used the Igroup Presence Questionnaire (IPQ) for participants to rate the subjective opinions of spatial presence, the real-time recorded ECG signal to indicate the stress level during the experiment, and skin temperature to show the excitement level.

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Notes

  1. 1.

    Sharples, McRae, and Wilkes, “Wind-terrain effects on the propagation of wildfires in rugged terrain: Fire Channelling”.

  2. 2.

    Narciso et al., Virtual reality in training.

  3. 3.

    Kinateder et al., “Virtual reality for fire evacuation research”.

  4. 4.

    Harter et al., “An immersive virtual environment for varying risk and immersion for effective training”.

  5. 5.

    NWCG, “Head, Flank, and Rear Fire Terms”.

  6. 6.

    Hirose, Ishiii: “A method for Objective Assessment of Mental Work, Transactions”.

  7. 7.

    Ogi, et al., “Evaluation of High Presence Sensation based on Biological Information”.

  8. 8.

    Kosonogov et al., “Facial thermal variations”.

  9. 9.

    Donadio el al, “Skin sympathetic”.

  10. 10.

    Ogi et al., “Evaluation of high presence sensation based on biological information”.

References

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Heyao, H., Tetsuro, O. (2022). Assessing the Sense of Presence to Evaluate the Effectiveness of Virtual Reality Wildfire Training. In: Barolli, L., Chen, HC., Enokido, T. (eds) Advances in Networked-Based Information Systems. NBiS 2021. Lecture Notes in Networks and Systems, vol 313. Springer, Cham. https://doi.org/10.1007/978-3-030-84913-9_28

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