Abstract
Technology and art can come together to create exciting experiences that bring the general public closer to different types of artworks. Virtual reality experiences are transforming the way cultural heritage institutions exhibit their works of art and the contextual information in which they were conceived. In this manuscript we present a virtual reality experience that combines the world of the sensory and the world of divulgation. The work carried out involved an in-depth analysis of the painting “Composition A” by Piet Mondrian and the design from scratch of a virtual environment based on it that highlights and deepens the nuances of the original painting. The developed experience allows to bring the painting to the public in an original, surprising and interactive way. The user is introduced into a virtual space where the painting takes on a special role, acting as the main element that allows the user to advance in a storytelling made up of ten scenes. When the user interacts with the painting, the virtual space in which they are immersed is modified, allowing them to advance from one scene to the next. Each scene delves into a relevant aspect of the painter’s work and life, presenting the intended information in an attractive way using interactivity as the main tool. The experience is therefore immersive but also interactive, the latter characteristic being the main difference with respect to other virtual experiences related to the world of art that are purely immersive.
Supported by Escuela Técnica Superior de Ingeniería, Universidad de Sevilla.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Bekele, M.K., Pierdicca, R., Frontoni, E., Malinverni, E.S., Gain, J.: A survey of augmented, virtual, and mixed reality for cultural heritage. J. Comput. Cult. Herit. 2(11), 36 (2018). https://doi.org/10.1145/3145534
Raptis, G.E., Katsini, C., Chrysikos, T.: CHISTA: cultural heritage information storage and reTrieval application. In: Ioannides, M., et al. (eds.) EuroMed 2018. LNCS, vol. 11197, pp. 163–170. Springer, Cham (2018). https://doi.org/10.1007/978-3-030-01765-1_19
Shehade, M., Stylianou-Lambert, T.: Virtual reality in museums: exploring the experiences of museums professionals. Appl. Sci. 10, 20 (2020). https://doi.org/10.3390/app10114031
Kang, Y.; Yang, K.: Employing digital reality technologies in art exhibitions and museums: a global survey of best practices and implications. In: Guazzaroni, G., Pillai, A. (eds.) Virtual and Augmented Reality in Education, Art, and Museums, pp. 139–161. IGI Global, Hershey (2020)
Walmsley, A.P., Kersten, T.P.: The imperial cathedral in Königslutter (Germany) as an immersive experience in virtual reality with integrated 360\(^{\circ }\) panoramic photography. Appl. Sci. 10(4), 1517 (2020). https://doi.org/10.3390/app10041517
Schofield, G., et al.: Viking VR: designing a virtual reality experience for a museum. In: Proceedings of the Designing Interactive Systems Conference, ACM DIS Conference on Designing Interactive Systems 2018, Hong Kong, China, pp. 805–816. Association for Computing Machinery (ACM), New York (2018)
Fassi, F., Mandelli, A., Teruggi, S., Rechichi, F., Fiorillo, F., Achille, C.: VR for cultural heritage. In: De Paolis, L.T., Mongelli, A. (eds.) AVR 2016. LNCS, vol. 9769, pp. 139–157. Springer, Cham (2016). https://doi.org/10.1007/978-3-319-40651-0_12
See, Z.S., Santano, D., Sansom, M., Fong, C. H., Thwaites, H.: Tomb of a Sultan: a VR digital heritage approach. In 3rd Digital Heritage International Congress (DigitalHERITAGE) Held Jointly with 2018 24th International Conference on Virtual Systems & Multimedia (VSMM 2018), pp. 1–4 (2018). https://doi.org/10.1109/DigitalHeritage.2018.8810083
Sylvester, D.: About Modern Art: Critical Essay, 1948–1996. Henry Holt and Company (1997)
Enter the painting Homepage. https://www.museothyssen.org/thyssenmultimedia/entrar-cuadro. Accessed 1 Jun 2021
Mona Lisa: Beyond the Glass Homepage. https://arts.vive.com/us/articles/projects/art-photography/mona_lisa_beyond_the_glass/. Accessed 1 Jun 2021
Yann Tiersen, R: La vals d’Amélie.Piano Cover (2019). https://www.youtube.com/watch?v=uj9BihmugmI. Accessed 1 Jun 2021
Text to Speech Robot App. http://texttospeechrobot.com/tts/es/texto-a-voz/
Carrozzino, M., Colombo, M., Tecchia, F., Evangelista, C., Bergamasco, M.: Comparing different storytelling approaches for virtual guides in digital immersive museums. In: De Paolis, L.T., Bourdot, P. (eds.) AVR 2018. LNCS, vol. 10851, pp. 292–302. Springer, Cham (2018). https://doi.org/10.1007/978-3-319-95282-6_22
Piet Mondrian; Wikimedia Commons, the free media repository Homepage (1899). https://commons.wikimedia.org/wiki/Piet_Mondrian. Accessed 1 Jun 2021
Shiryaev, D.: [60 fps] A Trip Through the Streets of Amsterdam, Poland (1922). https://www.youtube.com/watch?v=6tykGHGhC00. Accessed 1 Jun 2021
Printable\(\_\)models: Eiffel Tower V1. Free3D Homepage (2018). https://free3d.com/3d-model/-eiffel-tower-v1-470573.html. Accessed 1 Jun 2021
Picasso, P.: “Les Demoiselles d’Avignon”. HA! Homepage (1907). https://historia-arte.com/obras/las-senoritas-de-avignon. Accessed 1 Jun 2021
Shiryaev, D.: [4k, 60 fps] A Trip Through New York City in 1911, Poland. https://www.youtube.com/watch?v=hZ1OgQL9_Cw
Printable\(\_\)models: Airplane V1. Free3D Homepage (2018). https://free3d.com/3d-model/airplane-v1-79106.html. Accessed 1 Jun 2021
Tilt Brush Homepage. https://www.tiltbrush.com/. Accessed 1 Jun 2021
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2021 Springer Nature Switzerland AG
About this paper
Cite this paper
Toscano, J.J.R., Fondón, I., Sarmiento, A. (2021). The Experience “Mondrian from Inside”. An Immersive and Interactive Virtual Reality Experience in Art. In: De Paolis, L.T., Arpaia, P., Bourdot, P. (eds) Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2021. Lecture Notes in Computer Science(), vol 12980. Springer, Cham. https://doi.org/10.1007/978-3-030-87595-4_20
Download citation
DOI: https://doi.org/10.1007/978-3-030-87595-4_20
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-87594-7
Online ISBN: 978-3-030-87595-4
eBook Packages: Computer ScienceComputer Science (R0)