Abstract
The triangular mesh is widely used in computer graphics. The advancing-front-Delaunay method is a mainstream method to generate the triangular mesh. However, it generates interior nodes on the basis of the segment front and needs to manage and update the generation segment front set carefully. This paper describes an improved advancing-front-Delaunay method that generates interior nodes based on the node front. The idea of node front can be implemented easily by our disk packing algorithm and does not need a complicated management strategy. Besides, unlike the traditional advancing-front-Delaunay method that generates interior node and the mesh at the same time, the method generates all the nodes firstly by the disk packing method, then generates the mesh. Hence, the method can be more efficient using these more efficient algorithms for a given fixed node-set to generate Delaunay triangular meshes or these more efficient algorithms with a carefully designed insertion sequence to insert the interior nodes. Four examples are given to show the effectiveness and robustness of the improved advancing-front-Delaunay method.
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Guo, Y., Huang, X., Ma, Z., Hai, Y., Zhao, R., Sun, K. (2021). An Improved Advancing-front-Delaunay Method for Triangular Mesh Generation. In: Magnenat-Thalmann, N., et al. Advances in Computer Graphics. CGI 2021. Lecture Notes in Computer Science(), vol 13002. Springer, Cham. https://doi.org/10.1007/978-3-030-89029-2_37
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DOI: https://doi.org/10.1007/978-3-030-89029-2_37
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