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Multi-Person Absolute 3D Pose and Shape Estimation from Video

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Intelligent Robotics and Applications (ICIRA 2021)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 13015))

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Abstract

It is a challenging problem to recover the 3D absolute pose and shape of multiple person from video because of the inherent depth, scale and motion blur in the video. To solve this ambiguity, we need to aggregate temporal information, relationship between people and environmental factors, etc. Although many methods have made progress in 3D pose estimation, most of them can not produce accurate and natural motion sequences with absolute scale. In this paper, we propose a new framework, which is composed of human tracking, root-related human mesh estimation and root depth estimation model, adopts temporal network architecture, self-attention mechanism and adversarial training. The experiments show that the method has achieved good performance in in-the-wild datasets.

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Correspondence to Yisheng Guan .

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Zhang, K., Li, Y., Guan, Y., Xi, N. (2021). Multi-Person Absolute 3D Pose and Shape Estimation from Video. In: Liu, XJ., Nie, Z., Yu, J., Xie, F., Song, R. (eds) Intelligent Robotics and Applications. ICIRA 2021. Lecture Notes in Computer Science(), vol 13015. Springer, Cham. https://doi.org/10.1007/978-3-030-89134-3_18

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  • DOI: https://doi.org/10.1007/978-3-030-89134-3_18

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  • Online ISBN: 978-3-030-89134-3

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