Abstract
Some people have lack of opportunities for practice driving after obtained their driver license. If they had insufficient driving experience, they would be highly prone to traffic accidents. One of the prospective solutions to these concerns is VR driving training for beginners to practice before driving on a real road. In recent years, VR equipment has become affordable and research activities on impact of VR driving training on driving skills have been conducted so far. To see how VR driving training can improve the driving skills, the authors build a VR driving simulation system with three types of weather conditions (clear sky, rain and foggy) and three types of road conditions (urban road, mountain road and highway). This manuscript conducts a pilot experiment on progress of users driving skills. The results initially show validity of the authors’ simulation system from the fact that it is more hard for users to manoeuver the car along the optimal driving line in foggy condition in comparison with clear sky ones. As for progress of theirs driving skills, users manoeuver the car more safely as they drive more time, and they also do safely even at the early time of driving in the fog condition in terms of optimal driving lines and safe driving speed.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
References
Lew, H.L., et al.: Predictive validity of driving-simulator assessments following traumatic brain injury: a preliminary study. Brain Inj. 19, 177–188 (2005)
Wade, J., et al.: A virtual reality driving environment for training safe gaze patterns: application in individuals with ASD. In: Antona, M., Stephanidis, C. (eds.) UAHCI 2015. LNCS, vol. 9177, pp. 689–697. Springer, Cham (2015). https://doi.org/10.1007/978-3-319-20684-4_66
Likitweerawong, K., et al.: The virtual reality serious game for learning driving skills before taking practical test. In: ICDAMT, pp. 158–161 (2018)
Taheri, S.M., et al.: Virtual reality driving simulation for measuring driver behavior and characteristics. Jour. Trans. Tech. 7, 123–132 (2017)
Koashi, M., et al.: Measurement and modeling of collision avoidance behavior of drivers using three dimensional driving simulator. In: SICE 2003 Annual Conference (IEEE Cat. No.03TH8734), vol. 1, pp. 623–627 (2003)
Fan, J., et al.: EEG-based affect and workload recognition in a virtual driving environment for ASD intervention. IEEE Trans. Biomed. Eng. 65(1), 43–51 (2018)
Khaleghian, S., et al.: A technical survey on tire-road friction estimation. Friction 5, 123–146 (2017)
Author information
Authors and Affiliations
Corresponding authors
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2021 Springer Nature Switzerland AG
About this paper
Cite this paper
Xu, Y., Ishihara, M. (2021). A Pilot Study on Progress of Driving Skills with Immersive VR Driving Simulator. In: Stephanidis, C., et al. HCI International 2021 - Late Breaking Papers: Multimodality, eXtended Reality, and Artificial Intelligence. HCII 2021. Lecture Notes in Computer Science(), vol 13095. Springer, Cham. https://doi.org/10.1007/978-3-030-90963-5_27
Download citation
DOI: https://doi.org/10.1007/978-3-030-90963-5_27
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-90962-8
Online ISBN: 978-3-030-90963-5
eBook Packages: Computer ScienceComputer Science (R0)