Abstract
We present Blabbeur, a generative, context-aware, text generation system for Unity. It provides a simple, accessible context-free grammar inspired syntax allowing conditional generation and the surfacing of variables. Content requests are easily invoked in Unity scripts with relevant variables passed either as property dictionaries or through class interfaces. A persistent testing environment allows authors to quickly test their grammars against different contexts.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
Notes
- 1.
Blabbeur is available here: https://bitbucket.org/lablablab/blabbeur/.
References
Balousek, M.R.F.: Twincery. https://github.com/mrfb/twinecery. Accessed 07 June 2021
Buckenham, G.: Cheap bots done quick. Accessed 07 June 2021
Compton, K., Kybartas, B., Mateas, M.: Tracery: an author-focused generative text tool. In: Schoenau-Fog, H., Bruni, L.E., Louchart, S., Baceviciute, S. (eds.) ICIDS 2015. LNCS, vol. 9445, pp. 154–161. Springer, Cham (2015). https://doi.org/10.1007/978-3-319-27036-4_14
Horswill, I.: Generative text using classical nondeterminism. In: Joint Proceedings of the AIIDE 2020 Workshops, Worcester, MA (2020)
Lessard, J., Brunelle-Leclerc, E., Gottschalk, T., Jetté-Léger, M.A., Prouveur, O., Tan, C.: Striving for author-friendly procedural dialogue generation. In: Proceedings of the International Conference on the Foundations of Digital Games - FDG ’17. ACM Press (2017). https://doi.org/10.1145/3102071.3116219
Ryan, J., Seither, E., Mateas, M., Wardrip-Fruin, N.: Expressionist: an authoring tool for in-game text generation. In: Nack, F., Gordon, A.S. (eds.) ICIDS 2016. LNCS, vol. 10045, pp. 221–233. Springer, Cham (2016). https://doi.org/10.1007/978-3-319-48279-8_20
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2021 Springer Nature Switzerland AG
About this paper
Cite this paper
Lessard, J., Kybartas, Q. (2021). Blabbeur - An Accessible Text Generation Authoring System for Unity. In: Mitchell, A., Vosmeer, M. (eds) Interactive Storytelling. ICIDS 2021. Lecture Notes in Computer Science(), vol 13138. Springer, Cham. https://doi.org/10.1007/978-3-030-92300-6_23
Download citation
DOI: https://doi.org/10.1007/978-3-030-92300-6_23
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-92299-3
Online ISBN: 978-3-030-92300-6
eBook Packages: Computer ScienceComputer Science (R0)