Abstract
Nowadays, serious and entertainment games are developed with the latest technologies for sound and graphical content. However, they are often not accessible to Visually Impaired People (VIP) as they frequently are based on a visual interface. This paper proposes to overcome this limitation via the implementation of the force-feedback principle. The Force-feedback Tablet (F2T) is designed as a 2D actuated support with a mobile thumbstick mounted on it. F2T allows the exploration of a tactile environment with original haptic force feedback applied on the finger. Based on the advantages of these effects, F2T is used to create different 2D interactive environments such as paintings, maps, text and especially to develop unique gameplay elements, which may be combined with spatialized audio cues. As a result, this paper proposes to explore possibilities offered by a new force-feedback based device to develop serious and entertainment games accessible to VIP.
Research supported by the ANR, the FIRAH, the CCAH, the Normandy Region, the University of Normandy, NORMAStic/CNRS FR3638, and the Handicap Space of University of Rouen Normandy.
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Gay, S.L., Truong, NT., Romeo, K., Pissaloux, E. (2021). Using Force-Feedback Haptic Effects to Develop Serious and Entertainment Games Accessible for Visually Impaired People. In: Pissaloux, E., Papadopoulos, G.A., Achilleos, A., Velázquez, R. (eds) ICT for Health, Accessibility and Wellbeing. IHAW 2021. Communications in Computer and Information Science, vol 1538. Springer, Cham. https://doi.org/10.1007/978-3-030-94209-0_16
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DOI: https://doi.org/10.1007/978-3-030-94209-0_16
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