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Dynamic Serious Game for Developing Programming Skills

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New Realities, Mobile Systems and Applications (IMCL 2021)

Part of the book series: Lecture Notes in Networks and Systems ((LNNS,volume 411))

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Abstract

Learning programming is a difficult process and usually many people give up thereon. In order to motivate people who desire to acquire programming skills, a serious game named Friend Me was developed. It offers the opportunity to obtain programming skills via an interactive and fun environment. The main aim of the game is the adaptation in every programming language and the regular addendum of questions relevant to a programming language in an effortless way. During gameplay, players could learn a programming language from the beginning as the theoretical part is included and continue by practicing it. Otherwise, there is the option to play it only to improve their present knowledge. Friend me provides constantly new challenges to the learners as they have to answer programming questions to accomplish some missions.

The evaluation results show that the game has the potential to be used as an additional useful tool in learning programming.

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Correspondence to Georgina Skraparli .

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Skraparli, G., Karavidas, L., Tsiatsos, T. (2022). Dynamic Serious Game for Developing Programming Skills. In: Auer, M.E., Tsiatsos, T. (eds) New Realities, Mobile Systems and Applications. IMCL 2021. Lecture Notes in Networks and Systems, vol 411. Springer, Cham. https://doi.org/10.1007/978-3-030-96296-8_52

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  • DOI: https://doi.org/10.1007/978-3-030-96296-8_52

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-96295-1

  • Online ISBN: 978-3-030-96296-8

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