Abstract
IT-related works are highly demanded. However, this discipline does not have sufficient and accurate dissemination. In this context, it has missed the application of computational thinking abilities, such as the development of logical reasoning, algorithmic thinking, and problem-solving with creativity. A common issue is the capability of these tools to provide a design environment, where teachers and instructors can design and deploy more contextualized and curriculum-aligned activities. Problock is proposed as a tool to develop computational thinking, in the context of learning based on problem-solving. The resolution of these exercises can be carried out using the basic concepts related to computer science such as abstraction, division of a problem into sub-problems, algorithmic schematization, and programming as a tool to concretize everything in the final solution. An evaluation of the Problock was carried out with 15 high school students to measure the degree of usability. User experiences indicate positive and acceptable evaluations in terms of usefulness, ease of use, ease of learning, and satisfaction.
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Calderon, J.F., Rojas, L.A., Sorbello, K., Acero, N. (2022). User Experience Evaluation of a Computational Thinking-Enhanced Problem-Solving Tool: Findings and Next Steps. In: Meiselwitz, G. (eds) Social Computing and Social Media: Design, User Experience and Impact. HCII 2022. Lecture Notes in Computer Science, vol 13315. Springer, Cham. https://doi.org/10.1007/978-3-031-05061-9_2
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