Abstract
The Industry 4.0 paradigm requires not only equipping the shop floor and the workforce with new digital tools, but also ensuring that digital technologies are well accepted and adopted by workers. This is achieved through the active involvement of those who will be affected by these new digital technologies. However, the involvement of end-users and workers in the design process is often confined to test fully developed solutions. Rarely are the workers fully involved in the design process, from preliminary research to the co-design of the proposed technologies. As such, and in order to involve workers on the design of a digital companion for shop floor operators, we applied a Participatory Design approach, with mixed-methods, consisting of fieldwork observations, interviews, and exploratory workshops with workers and other relevant stakeholders in order to understand their needs and desires in the context of Industry 4.0. These activities were conducted remotely and in situ, and aimed to identify issues concerning the worker, the workplace, and concerns regarding their physical and mental well-being. In this paper, we describe the process of designing the worker companion-the methods, main insights from the user research activities, and an initial prototype.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Notes
- 1.
www.mural.co - Web platform for remote collaboration.
References
Ehn, P.: The art and science of designing computer artifacts. Scandinavian J. Inf. Syst. 1(9) (1991)
Ehn, P., Kyng, M.: The collective resource approach to systems design. In: Computers and Democracy, pp. 17–57 (1987)
Floyd, C., Mehl, W.M., Resin, F.M., Schmidt, G., Wolf, G.: Out of scandinavia: alternative approaches to software design and system development. Hum. Comput. Interact. 4(4), 253–350 (1989)
Frank, A.G., Dalenogare, L.S., Ayala, N.F.: Industry 4.0 technologies: implementation patterns in manufacturing companies. Int. J. Prod. Econ. 210, 15–26 (2019)
Gorecky, D., Schmitt, M., Loskyll, M., Zühlke, D.: Human-machine-interaction in the Industry 4.0 era. In: 2014 12th IEEE International Conference on Industrial Informatics, INDIN, pp. 289–294. IEEE (2014)
Kagermann, H., Helbig, J., Hellinger, A., Wahlster, W.: Recommendations for implementing the strategic initiative INDUSTRIE 4.0: securing the future of German manufacturing industry; final report of the Industrie 4.0 Working Group. Forschungsunion (2013)
Lall, M., Torvatn, H., Seim, E.A.: Towards Industry 4.0: increased need for situational awareness on the shop floor. In: Lödding, H., Riedel, R., Thoben, K.-D., von Cieminski, G., Kiritsis, D. (eds.) APMS 2017. IAICT, vol. 513, pp. 322–329. Springer, Cham (2017). https://doi.org/10.1007/978-3-319-66923-6_38
Lasi, H., Fettke, P., Kemper, H.-G., Feld, T., Hoffmann, M.: Industry 4.0. Bus. Inf. Syst. Eng. 6(4), 239–242 (2014). https://doi.org/10.1007/s12599-014-0334-4
Loernz, M., Ruessmann, M., Strack, R., Lueth, K., Bolle, M.: How will technology transform the industrial workforce through 2025. Man and Machine in Industry 4
Neugebauer, R. (ed.): Digital Transformation. Springer, Heidelberg (2019). https://doi.org/10.1007/978-3-662-58134-6
Niewöhner, N., Asmar, L., Röltgen, D., Kühn, A., Dumitrescu, R.: The impact of the 4th industrial revolution on the design fields of innovation management. Proc. CIRP 91, 43–48 (2020)
Nygaard, K., Bergo, O.T.: The trade unions-new users of research. Personnel Rev. 4, 5–10 (1975)
Pfeiffer, S., Lee, H., Held, M.: Doing industry 4.0-participatory design on the shop floor in the view of engineering employees. Cuadernos de Relaciones Laborales 37(1), 293–311 (2019)
Romero, D., et al.: Towards an Operator 4.0 Typology: A Human-Centric Perspective on the Fourth Industrial Revolution Technologies, October 2016
Spinuzzi, C.: The methodology of participatory design. Tech. Commun. 52, 163–174 (2005)
Villani, V., et al.: The inclusive system: a general framework for adaptive industrial automation. IEEE Trans. Autom. Sci. Eng. 18(4), 1969–1982 (2020)
Acknowledgements
The present study was developed in the scope of the Project Augmented Humanity [POCI-010247-FEDER-046103], financed by Portugal 2020, under the Competitiveness and Internationalization Operational Program, the Lisbon Regional Operational Program, and by the European Regional Development Fund.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2022 The Author(s), under exclusive license to Springer Nature Switzerland AG
About this paper
Cite this paper
Ribeiro, J., Santos, C., Oliveira, E., Melo, R. (2022). Designing a Worker Companion - Design Implications from On-Site and Remote Participatory Design in the Context of Industry 4.0. In: Fui-Hoon Nah, F., Siau, K. (eds) HCI in Business, Government and Organizations. HCII 2022. Lecture Notes in Computer Science, vol 13327. Springer, Cham. https://doi.org/10.1007/978-3-031-05544-7_31
Download citation
DOI: https://doi.org/10.1007/978-3-031-05544-7_31
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-05543-0
Online ISBN: 978-3-031-05544-7
eBook Packages: Computer ScienceComputer Science (R0)