Skip to main content

Research on Product Design Process Based on the Integration of Perceptual Image and Brand Identity

  • Conference paper
  • First Online:
Design, User Experience, and Usability: UX Research, Design, and Assessment (HCII 2022)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 13321))

Included in the following conference series:

  • 2444 Accesses

Abstract

Perceptual image is an important theory often used in product design. However, under normal circumstances, product design does not rely on a single theory and method, but is the result of a combination of multiple considerations. This paper aims to integrate brand identity theory into the perceptual image design method and construct a comprehensive design process, in order to take into account the needs of function, perceptual and product identification. Taking a Chinese brand's smart home gateway product as an example, the cultural elements were obtained through enterprise-oriented desktop research and interview methods. Then, by establishing a sample library of similar products and performing hierarchical statistics, the mainstream design elements of gateway products were obtained as an auxiliary reference. Finally, the gateway products were perceptually measured and then quantitatively analyzed through the Semantic Difference Scale to establish the mapping relationship between image vocabulary and product appearance elements. The cultural elements, mainstream elements and perceptual image elements were summarized from the three dimensions of shape, color and material, and were used in the design practice of smart home gateway products. After inspection, it is determined that the design results meet the design objectives. This study provides a practical, comprehensive and systematic design process for product design based on perceptual image and brand identity.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Similar content being viewed by others

References

  1. Li, X., Zou, S.: Research on product image design for brand recognition. Des. Res. 9(03), 67–70+76 (2019)

    Google Scholar 

  2. Xiao, W., Cheng, J.: Perceptual design method for smart industrial robots based on virtual reality and synchronous quantitative physiological signals. Int. J. Distrib. Sens. Netw. 16(5), 155014772091764 (2020). https://doi.org/10.1177/1550147720917646

    Article  Google Scholar 

  3. Nagamachi, M.: Kansei engineering: a new ergonomic consumer-oriented technology for product development. Int. J. Ind. Ergon. 15(1), 3–11 (1995). https://doi.org/10.1016/0169-8141(94)00052-5

    Article  Google Scholar 

  4. Luo, S., Pan, Y.: Review of theory, key technologies and its application of perceptual image in product design. Chin J Mech Eng 43, 8–12 (2007). https://doi.org/10.3901/JME.2007.03.008

    Article  Google Scholar 

  5. Li, Y., Shieh, M.-D., Yang, C.-C.: A posterior preference articulation approach to Kansei engineering system for product form design. Res. Eng. Des. 30(1), 3–19 (2018). https://doi.org/10.1007/s00163-018-0297-4

    Article  Google Scholar 

  6. Hu, X., Wang, J., Xu, X.: Reader design for the blind person based on kansei engineering. J. Mach. Des. 33(05), 121–212 (2016). https://doi.org/10.13841/j.cnki.jxsj.2016.05.025

    Article  Google Scholar 

  7. Chen, L., Zhu, W.: Research on the modeling design of cultural creative products of “Leizhou Stone Dog.” Int. J. New Dev. Eng. Soc. 4(1), 226–235 (2020)

    Google Scholar 

  8. Ding, M., Cheng, Y., Huang, X., Zhao, L.: Status and progress of kansei engineering design method. J. Mach. Des. 37(1), 121–127 (2020). https://doi.org/10.13841/j.cnki.jxsj.2020.01.022

    Article  Google Scholar 

  9. Gardner, B., Levy, S.: The product and the brand. Harv. Bus. Rev. 33(2), 33–39 (1955)

    Google Scholar 

  10. Dan, C.: Brands, consumers, symbols, and research: Sidney J Levy on marketing. J. Consum. Mark. (1984). https://doi.org/10.1108/jcm.2000.17.6.550.3

  11. Aaker, D.: Building Strong Brands. Simon & Schuster, New York (1996). https://doi.org/10.1057/bm.1996.8

Download references

Acknowledgments

This subject came from the entrusted design project of Wuhan SPORCH Technology Co., Ltd. We especially thank the enterprise and relevant staff for their trust, cooperation and necessary equipment support in the research process.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Ziyi Zhang .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2022 The Author(s), under exclusive license to Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Zhu, Z., Zhang, Z., Qin, Y., Li, S. (2022). Research on Product Design Process Based on the Integration of Perceptual Image and Brand Identity. In: Soares, M.M., Rosenzweig, E., Marcus, A. (eds) Design, User Experience, and Usability: UX Research, Design, and Assessment. HCII 2022. Lecture Notes in Computer Science, vol 13321. Springer, Cham. https://doi.org/10.1007/978-3-031-05897-4_11

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-05897-4_11

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-05896-7

  • Online ISBN: 978-3-031-05897-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics