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Innovative Pedagogical Framework Based on Digital Collaborative Tools: A Design Education Practice of CADP Course for Freshmen in Design

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Cross-Cultural Design. Applications in Learning, Arts, Cultural Heritage, Creative Industries, and Virtual Reality (HCII 2022)

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Abstract

Under the background of “big design” and “post-formal education”, the reform of design education is advancing to a deeper level, and online collaborative tools provide great potential for the development of design education. This paper puts forward an innovative pedagogical framework based on digital collaboration tools, discusses the new path of knowledge dissemination, and guides the reform of basic design courses. This paper proposes the communication dimension of digital collaborative environment. The research studies the students’ participation and the types of knowledge creation in teaching cooperation, and carries out the integration of learning mode integration. We establish an innovative pedagogical framework of CAPD course empowered by online collaborative tool. The results show that the framework can achieve the goal of integrating design output. The combination of the innovation of pedagogical framework and digital collaboration tools may also contain greater potential in promoting the transformation of design education in the future.

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Acknowledgements

We would love to thank all the students from the CAPD course participating in the research. This research is funded by the Collaborative education project of industry-university cooperation of the Chinese Ministry of Education, grant number 202102100014, and by the General Project of Zhejiang Provincial Department of Education, grant number 21086103-F, and by the research startup fund for Zhejiang Sci-Tech University, grant number 20082337-Y.

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Correspondence to Xuguang Zhu .

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Li, T., Dai, N., Zhu, X. (2022). Innovative Pedagogical Framework Based on Digital Collaborative Tools: A Design Education Practice of CADP Course for Freshmen in Design. In: Rau, PL.P. (eds) Cross-Cultural Design. Applications in Learning, Arts, Cultural Heritage, Creative Industries, and Virtual Reality. HCII 2022. Lecture Notes in Computer Science, vol 13312. Springer, Cham. https://doi.org/10.1007/978-3-031-06047-2_5

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  • DOI: https://doi.org/10.1007/978-3-031-06047-2_5

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