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Effects of Virtual Character’s Eye Movements in Reach Motion on Target Prediction

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Human Interface and the Management of Information: Applications in Complex Technological Environments (HCII 2022)

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Abstract

In human communication, nonverbal behaviors play an important role in realizing smooth communication. However, it is not clear that the effects of reliability for the information transmission of the motion in each body part such as eye movements and body movements. In this study, we designed and developed a virtual character with movable right arm, head, and eyes to investigate the effects of reliable motion. The virtual character acted simply as reaching a cup on the table, while participants were asked to predict which cup the character would grab. Participants’ predictions were highly consistent with where the character gazed, especially when the eye movements were oriented differently from the face. The results suggest that eye movements affect target prediction.

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Acknowledgments

This work was supported by JSPS KAKENHI Grant Numbers 19K12890 and Organization for Research and Development of Innovative Science and Technology of Kansai University.

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Correspondence to Yoshihiro Sejima .

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Yang, L., Sejima, Y., Watanabe, T. (2022). Effects of Virtual Character’s Eye Movements in Reach Motion on Target Prediction. In: Yamamoto, S., Mori, H. (eds) Human Interface and the Management of Information: Applications in Complex Technological Environments. HCII 2022. Lecture Notes in Computer Science, vol 13306. Springer, Cham. https://doi.org/10.1007/978-3-031-06509-5_12

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  • DOI: https://doi.org/10.1007/978-3-031-06509-5_12

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-06508-8

  • Online ISBN: 978-3-031-06509-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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