Abstract
With computers beating human players in challenging games like Chess, Go, and StarCraft, Reinforcement Learning has gained much attention recently. The growing field of this data-driven approach to control theory has produced various promising algorithms that combine simulation for data generation, optimization, and often bootstrapping. However, underneath each of those lies the assumption that the problem can be cast as a Markov Decision Process, which extends the usual Markov Chain by assigning controls and resulting rewards to each potential transition. This assumption implies that the underlying Markov Chain and the reward, the data equivalent of an inverse cost function, form a weighted network. Consequently, the optimization problem in Reinforcement Learning can be translated to a routing problem in such possibly immense and largely unknown networks. This paper analyzes this novel interpretation and provides some first approaches to its solution.
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Moll, M., Weller, D. (2022). Routing in Reinforcement Learning Markov Chains. In: Trautmann, N., Gnägi, M. (eds) Operations Research Proceedings 2021. OR 2021. Lecture Notes in Operations Research. Springer, Cham. https://doi.org/10.1007/978-3-031-08623-6_60
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DOI: https://doi.org/10.1007/978-3-031-08623-6_60
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