Abstract
The use of serious games in training and policy development has the potential to enhance communication and creativity, simplifying complex environments and consensus building. This article explores examples of existing games in urban resilience policy implementation on the basis of a systematic literature review. It delves into the theory on urban resilience and stresses the role of policymaking within it as well as the application of serious games in complex environments like cities. The findings reveal the core urban resilience areas addressed by games. The article defines the goals, the participants and the characteristics of games that reinforce the implementation of urban resilience policies. The research offers a differentiation between the approaches to distinct stakeholders including their roles in urban resilience. It shows the existing shortcomings in measuring the long-term effects of serious games on the implementation of urban resilience policies.
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Szatkowska, W., Wardaszko, M. (2022). Between Urban Resilience and Serious Gaming: Applying Games for Policy Implementation. In: Dhar, U., Dubey, J., Dumblekar, V., Meijer, S., Lukosch, H. (eds) Gaming, Simulation and Innovations: Challenges and Opportunities. ISAGA 2021. Lecture Notes in Computer Science, vol 13219. Springer, Cham. https://doi.org/10.1007/978-3-031-09959-5_19
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