Abstract
In human civilization, religious belief is the accumulation of spirit and even the attribution of spirit. At the same time, temples are an important cultural property inherited from ancient Taiwan, with rich beliefs, history, and values. To improve students’ learning effectiveness and understanding of temple culture, this study designs a set of augmented reality table games to integrate temple culture and use table games as the media to enable students to understand temple culture knowledge in game learning. The participants were 39 students from a university in Tainan. The results show that the AR board games developed in this study can improve students’ learning effectiveness. Through the analysis of the interview results, we know that this board game has a good usability and teaching significance so that learning is no longer boring.
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Liang, YC., Lin, HC.K., Lin, YH. (2022). The Effectiveness of Incorporating Augmented Reality Board Game into Temple Culture. In: Huang, YM., Cheng, SC., Barroso, J., Sandnes, F.E. (eds) Innovative Technologies and Learning. ICITL 2022. Lecture Notes in Computer Science, vol 13449. Springer, Cham. https://doi.org/10.1007/978-3-031-15273-3_50
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DOI: https://doi.org/10.1007/978-3-031-15273-3_50
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