Abstract
English is a necessary language in different disciplines nowadays. It is used worldwide as the primary communication language [10]. Most parents care about teaching children the English language as a foreign language. They believe that it gives them a better opportunity of having a good job [8]. Thus, the work presented in this paper aims to teach English language concepts to (L2) learners of different ages. To achieve that, an escape room game was implemented. The game teaches two concepts in the English language, the effect of the vowel “E” on pronouncing the preceding vowel, and the mass nouns. To evaluate the platform, two groups of participants were recruited, school students and university students. The ages were between 11 to 14 and 18 to 24 respectively. An independent sample t-test was applied to the learning gain and engagement. The results proved that the game can be used to teach the different age ranges where all parties feel engaged and immersed in the game with no significant p-value. According to flow and usability results, only minor modifications need to be applied according to the age range.
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Ayman, R., Ayman, R., Sharaf, N. (2022). Catch Me If you Can: An Educational Serious Game to Teach Grammatical English Rules. In: Söbke, H., Spangenberger, P., Müller, P., Göbel, S. (eds) Serious Games. JCSG 2022. Lecture Notes in Computer Science, vol 13476. Springer, Cham. https://doi.org/10.1007/978-3-031-15325-9_15
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