Abstract
At present, computer information systems are of great interest in such fields of activity as education and science. Moreover, the impact of the pandemic that had swept the whole world has led to the emergence of new information systems, as well as to the development and improvement of existing ones. Concerning education, the introduction of new technologies, as well as comprehensive modernization, are the main issues that receive special attention throughout the world.
The article discusses the use of information computer systems in the educational process in the form of virtual laboratory work. The advantages and disadvantages of virtual laboratory work for studying radio engineering disciplines are considered. An example of a computer simulation of a spectrum analyzer based on the Unity game engine is given for inclusion in the general composition of the virtual laboratory. Physical and mathematical support, tools, as well as the process of implementing the program, its main elements, and the logic of work are described. It is shown that modern information technologies make it possible to carry out any form of experiment and open broad prospects in modelling and developing relevant and fundamentally important radio engineering devices.
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Acknowledgment
This research has been funded by the Science Committee of the Ministry of Education and Science of the Republic of Kazakhstan (Grant No. AP08857146).
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Daineko, Y.A., Aitmagambetov, A.Z., Tsoy, D.D., Kulakayeva, A.E., Ipalakova, M.T. (2022). Computer Simulation of a Spectrum Analyzer Based on the Unity Game Engine. In: De Paolis, L.T., Arpaia, P., Sacco, M. (eds) Extended Reality. XR Salento 2022. Lecture Notes in Computer Science, vol 13445. Springer, Cham. https://doi.org/10.1007/978-3-031-15546-8_8
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