Abstract
Regulations restrict UAVs to fly only within direct view of the pilot, limiting their ability to support critical societal functions. One potential way to move beyond this limitation is by placing a 360-degree camera on the vehicle and using its feed to provide operators with a view that is the equivalent to being on the vehicle. This necessitates a cockpit user interface (UI) that amongst other things highlights flying objects, so that collision with these can be avoided. In this paper, virtual reality (VR) was used to build a prototype of such a system and evaluate three UIs that were designed to facilitate detecting aerial. Conclusions are drawn regarding which UI features support detection performance and a positive user experience.
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Alce, G., Alm, P., Tyllström, R., Smoker, A., Niehorster, D.C. (2022). Design and Evaluation of Three User Interfaces for Detecting Unmanned Aerial Vehicles Using Virtual Reality. In: Zachmann, G., Alcañiz Raya, M., Bourdot, P., Marchal, M., Stefanucci, J., Yang, X. (eds) Virtual Reality and Mixed Reality. EuroXR 2022. Lecture Notes in Computer Science, vol 13484. Springer, Cham. https://doi.org/10.1007/978-3-031-16234-3_3
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