Skip to main content

Augmented Reality System with a 3DCG Character Running on a Spinning Analog Record

  • Conference paper
  • First Online:
HCI International 2022 – Late Breaking Posters (HCII 2022)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 1654))

Included in the following conference series:

  • 1394 Accesses

Abstract

A new type of augmented reality (AR) using smartphones has been developed that uses a label attached to the center of a real spinning analog record as a marker. The Vuforia Augmented Reality SDK and the Unity game engine are used to develop applications for smartphones. The smartphone screen shows an animation of a 3D character running on a real record, which can be enjoyed visually and aurally. With the use of a Unity script to rotate the 3D character in the opposite direction of the record, the 3D character can be displayed as if it were running on a treadmill and always in the same place on the screen.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Similar content being viewed by others

References

  1. Unity. https://unity.com/. Accessed 27 May 2022

  2. Vuforia. https://www.ptc.com/en/products/vuforia. Accessed 27 May 2022

  3. Unity-chan!. https://assetstore.unity.com/publishers/7659. Accessed 27 May 2022

  4. Time-deltaTime. https://docs.unity3d.com/ja/2019.4/ScriptReference/Time-deltaTime.html. Accessed 27 May 2022

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Kazuhisa Yanaka .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2022 The Author(s), under exclusive license to Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Yoshikawa, N., Kinoshita, Y., Yanaka, K. (2022). Augmented Reality System with a 3DCG Character Running on a Spinning Analog Record. In: Stephanidis, C., Antona, M., Ntoa, S., Salvendy, G. (eds) HCI International 2022 – Late Breaking Posters. HCII 2022. Communications in Computer and Information Science, vol 1654. Springer, Cham. https://doi.org/10.1007/978-3-031-19679-9_74

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-19679-9_74

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-19678-2

  • Online ISBN: 978-3-031-19679-9

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics