Overview
Part of the book series: Lecture Notes in Computer Science (LNCS, volume 13477)
Included in the following conference series:
Conference proceedings info: ICEC 2022.
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About this book
The 13 full papers, 13 short papers and 12 other papers presented were carefully reviewed and selected from 72 submissions. ICEC brings together researchers and practitioners from diverse backgrounds to discuss the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology in the fields of gaming and entertainment computing.
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Keywords
Table of contents (38 papers)
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Game Experience
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Entertainment Tools and Methods
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Player Behavior and Analysis
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Serious Gameplay
Other volumes
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Entertainment Computing – ICEC 2022
Editors and Affiliations
Bibliographic Information
Book Title: Entertainment Computing – ICEC 2022
Book Subtitle: 21st IFIP TC 14 International Conference, ICEC 2022, Bremen, Germany, November 1–3, 2022, Proceedings
Editors: Barbara Göbl, Erik van der Spek, Jannicke Baalsrud Hauge, Rod McCall
Series Title: Lecture Notes in Computer Science
DOI: https://doi.org/10.1007/978-3-031-20212-4
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: IFIP International Federation for Information Processing 2022
Softcover ISBN: 978-3-031-20211-7Published: 24 October 2022
eBook ISBN: 978-3-031-20212-4Published: 24 October 2022
Series ISSN: 0302-9743
Series E-ISSN: 1611-3349
Edition Number: 1
Number of Pages: XVII, 452
Number of Illustrations: 37 b/w illustrations, 124 illustrations in colour
Topics: Personal Computing