Skip to main content

Design of Online Open Wushu Sanda Teaching Platform Based on Hybrid Reality Technology

  • Conference paper
  • First Online:
e-Learning, e-Education, and Online Training (eLEOT 2022)

Abstract

IN view of the lack of interaction in Wushu Sanda Teaching, an online open Wushu Sanda Teaching Platform Based on hybrid reality technology is designed. In the hardware part, the serializer packs the image data into FPD link signal and outputs it to the deserializer circuit board through coaxial cable. The deserializer is responsible for unpacking the received FPD link signal, restoring it to mipi-csi signal and transmitting it to the image receiving and processing chip. In the software part, the logic layer includes two components: knowledge agent and interaction agent, which constitutes the architecture of learning and management system for online open platform. The collaborative interaction model is designed based on hybrid reality technology to realize the interaction behavior between users and the environment. According to the overall requirements of the platform, each functional module is designed to ensure teaching interaction. The test results show that when the number of concurrent users is 5000, the response time of the online open Wushu Sanda Teaching Platform Based on hybrid reality technology is 0.9 s, which is 0.5 s and 0.49 s shorter than that based on virtual technology and big data analysis technology, respectively. Therefore, the platform realizes each functional module and has good performance.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 109.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 139.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. She, C., Deng, Y.: Construction of experimental online teaching simulation platform based on virtual technology. Mod. Electron. Tech. 43(21), 156–159, 164 (2020)

    Google Scholar 

  2. Shi, W., Zhang, Y.: Intelligent education platform design based on big data analysis technology. Mod. Electron. Tech. 43(9), 150–153 (2020)

    Google Scholar 

  3. Zhang, J., Wang, H., Ban, J.: An optimal design of vocal music teaching platform based on virtual reality system. Comput. Simul. 38(6), 160–164 (2021)

    Google Scholar 

  4. Shen, C., Bai, H.: Current situation and optimization strategies for construction of learning platform for artificial intelligence courses in primary and secondary schools. E-educ. Res. 42(10), 77–83 (2021)

    Google Scholar 

  5. Wang, Z., Chen, R., Ren, C.: Cloud platform anomaly detection based on ensemble learning. Comput. Eng. Des. 41(5), 1288–1294 (2020)

    Google Scholar 

  6. Zhang, X., Zhang, Y., Wang, Y., et al.: Auxiliary maintenance method for electromechanical equipment integrating digital twin and mixed reality technology. Comput. Integr. Manuf. Syst. 27(8), 2187–2195 (2021)

    Google Scholar 

  7. Wei, Y., Zhang, Y., Zhang, H., et al.: Research in third-party perspective technology for head-mounted augmented/mixed reality devices. Comput. Eng. 47(6), 284–291 (2021)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Zhaoqi Fu .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2022 ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Fu, Z., You, D., Liu, W., Sun, R. (2022). Design of Online Open Wushu Sanda Teaching Platform Based on Hybrid Reality Technology. In: Fu, W., Sun, G. (eds) e-Learning, e-Education, and Online Training. eLEOT 2022. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 453. Springer, Cham. https://doi.org/10.1007/978-3-031-21161-4_5

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-21161-4_5

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-21160-7

  • Online ISBN: 978-3-031-21161-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics