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A VR Tool for Labelling 3D Data Sets

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Image and Vision Computing (IVCNZ 2022)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 13836))

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Abstract

Point clouds are a common representation of 3D scenes, and labelled point clouds are necessary as input to many machine learning systems. Current labelling tools, however, are predominantly 2D. A 3D interface would be more natural fit to the task, and we investigate Virtual Reality as a mechanism for point cloud labelling. In contrast to previous studies we find that the choice of 2D or 3D interface is not the determining factor for labelling speed or accuracy. The nature of the task is important, with some tasks being better suited to the 2D or 3D tools.

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Correspondence to Steven Mills .

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Venn, L., Mills, S. (2023). A VR Tool for Labelling 3D Data Sets. In: Yan, W.Q., Nguyen, M., Stommel, M. (eds) Image and Vision Computing. IVCNZ 2022. Lecture Notes in Computer Science, vol 13836. Springer, Cham. https://doi.org/10.1007/978-3-031-25825-1_19

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  • DOI: https://doi.org/10.1007/978-3-031-25825-1_19

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-25824-4

  • Online ISBN: 978-3-031-25825-1

  • eBook Packages: Computer ScienceComputer Science (R0)

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