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Web Soccer Monitor: An Open-Source 2D Soccer Simulation Monitor for the Web and the Foundation for a New Ecosystem

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RoboCup 2022: Robot World Cup XXV (RoboCup 2022)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 13561))

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Abstract

The 2D Simulation League (SIM2D) is one of the most accessible RoboCup leagues, since there are no hardware costs included, and codebases from which you can build a new team are readily available for free. The league, however, still has a notable barrier of entry: its setup. The setup process for the SIM2D environment can be daunting for newcomers, especially for people new to programming or that don’t have access to a linux based distro. In this sense, if there is interest in lowering the barrier of entry of the SIM2D league, and with it, of robotics in general, it would be helpful to have tools with minimal setup, or that don’t require any setup at all. This article reports on an Open-Source monitor for SIM2D games, “Web Soccer Monitor”, that runs entirely on the browser and doesn’t require a setup to function. It is useful in itself as it simplifies the experience of utilizing a monitor from the user’s perspective, while also providing developers with a more modern and agile framework in which to implement new features, but it also serves as the foundation in which the RoboCup community can start building an entire ecosystem of SIM2D web tools, which would lower even more the barrier of entry and would, among other things, facilitate the creation of new categories, such as a fully-fledged SIM2D Junior League.

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References

  1. I follow the steps, and when i click on “start”, nothing happens 1. https://github.com/kawhicurry/WebSoccerMonitor-plain/issues/1

  2. Implement a udp \(<\)-\(>\) webrtc bridge (or other way of direct connection between rcssserver and a browser application) 90. https://github.com/rcsoccersim/rcssserver/issues/90

  3. Implement connection to rcssserver and enable real-time game visualization 17. https://github.com/robocin/WebSoccerMonitor/issues/17

  4. rcss2d communication channels. https://ssim.robocup.org/soccer-simulation-2d/joining-2d/

  5. rcssserver. https://github.com/rcsoccersim/rcssserver

  6. React. https://reactjs.org

  7. Robocuparchive. https://archive.robocup.info/

  8. loup Gailly, J.: Gzip. https://www.gnu.org/software/gzip/

  9. Glaser, S.: Jasmin. https://gitlab.com/robocup-sim/JaSMIn

  10. Helios: soccerwindow2. https://github.com/helios-base/soccerwindow2

  11. Lavrenov, A.: Reactkonva. https://github.com/konvajs/react-konva

  12. rcsoccersim: rcssmonitor. https://github.com/rcsoccersim/rcssmonitor

  13. RoboFei: Loganalyserrobofei-ssl. https://gitlab.com/robofei/ssl/LogAnalyserRoboFei-SSL

  14. RobôCIn: rcss-log-extractor. https://github.com/robocin/rcss-log-extractor

  15. RobôCIn: websoccermonitor. https://github.com/robocin/WebSoccerMonitor

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Acknowledgements

The authors would like to acknowledge the RoboCIn’s team and Centro de Informática - UFPE for all the research support. The authors appreciate all the Simulation 2D teams for their open-source contributions.

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Correspondence to Mateus F. B. Soares .

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Soares, M.F.B., Ren, T.I., Neto, P.S.G.d.M., Barros, E.N.S. (2023). Web Soccer Monitor: An Open-Source 2D Soccer Simulation Monitor for the Web and the Foundation for a New Ecosystem. In: Eguchi, A., Lau, N., Paetzel-Prüsmann, M., Wanichanon, T. (eds) RoboCup 2022: Robot World Cup XXV. RoboCup 2022. Lecture Notes in Computer Science(), vol 13561. Springer, Cham. https://doi.org/10.1007/978-3-031-28469-4_16

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  • DOI: https://doi.org/10.1007/978-3-031-28469-4_16

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-28468-7

  • Online ISBN: 978-3-031-28469-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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