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Designing a Multilingual, Multimodal and Collaborative Platform of Resources for Higher Education

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ArtsIT, Interactivity and Game Creation (ArtsIT 2022)

Abstract

While digital technologies have revolutionized how we collect, store and retrieve information, there is a lack of strategies that support academic collaboration at the institutional level. Today it is vital to know how to communicate accurately and efficiently, respecting the specificities of each communicative context. We present an interface prototype aimed to overcome the communication barriers imposed by specialized languages, which are becoming more relevant as a result of the increasing specialization of knowledge. This article presents the first iteration of the conceptualization process of the interface layout, its interaction logic and visualization structures. It is essential to consider the hierarchical structures/algorithms to represent and support the collaborative creation of academic knowledge resources.

Radial tree layouts are an optimal solution for displaying large hierarchies, however the implemented radial layouts in ECharts are not being used as analysis tools, instead, they are used as a means of creating, mapping, navigating and exploring different facets and knowledge resources of academic projects, and specialized language glossaries. To sum up, this article provides a framework and fundamental guidelines for an interface layout that explores and promotes academic collaboration at the institutional level in order to overcome the lack of knowledge about the resources produced by different actors in the academic context.

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Notes

  1. 1.

    https://www.iso.org/obp/ui/#iso:std:iso:1087:en.

  2. 2.

    ISO 1087:2019. Terminology work and terminology science – Vocabulary. Standard, International Organization for Standardization, Geneva, CH, 2019.

  3. 3.

    https://www.usability.gov/what-and-why/user-interface-design.html.

  4. 4.

    https://textvis.lnu.se.

  5. 5.

    https://www.merriam-webster.com/dictionary/gloss.

  6. 6.

    https://www.nltk.org/book/ch08.html.

  7. 7.

    https://treevis.net.

  8. 8.

    https://echarts.apache.org/en/index.html.

  9. 9.

    https://www.oecd.org/science/inno/38235147.pdf.

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Acknowledgements

This work was carried out within the scope of the “PortLinguE” project (PTDC/LLT-LIG/ 31113/2017) financed by FEDER under Portugal 2020 and by national funds through Fundação para a Ciência e a Tecnologia, I.P. (FCT, I.P.) in articulation with the DIAL4U project (2020-1-FR01-KA226-HE-095526) financed by Erasmus+.

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Azevedo, B., Pereira, M., Araújo, S. (2023). Designing a Multilingual, Multimodal and Collaborative Platform of Resources for Higher Education. In: Brooks, A.L. (eds) ArtsIT, Interactivity and Game Creation. ArtsIT 2022. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 479. Springer, Cham. https://doi.org/10.1007/978-3-031-28993-4_27

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  • DOI: https://doi.org/10.1007/978-3-031-28993-4_27

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