Abstract
Interactive films in the form of non-linear branching narratives remain popular, yet non-linear filmic experiences can be created in completely different ways. This paper details how such a project entitled You•Who? was envisaged and produced in the form of an exhibitable interactive artwork. There is no interaction whilst the film is being watched because it is rendered with user-supplied data such as a webcam photograph and voice recording captured voluntarily before the experience of watching begins. The paper explains the conceptual basis of the project, technical aspects of its implementation, observations from its public showings, and future directions of a potential genre that might tentatively be called ‘customised film’.
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© 2023 ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
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Hales, C. (2023). Customising the Interactive Film. In: Brooks, A.L. (eds) ArtsIT, Interactivity and Game Creation. ArtsIT 2022. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 479. Springer, Cham. https://doi.org/10.1007/978-3-031-28993-4_37
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DOI: https://doi.org/10.1007/978-3-031-28993-4_37
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