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Cross-Sections Between Geometric Patterns of the Past and the Generative Arts of Today

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ArtsIT, Interactivity and Game Creation (ArtsIT 2022)

Abstract

Geometric Patterns have a long tradition dating back to early Antiquity. The heyday of the use of geometric patterns to create advanced compositions was during the era of the Islamic Enlightenment. The widespread use of everyday mathematics in the period also facilitated the increase of the competence of artists with high skills in abstracting visual content. Today, various methods are used to create such complex shapes faithful to their original representations. While focusing on the historical stance of geometric patterns and their visual integrity, this paper proposes an alternative system to implement trigonometric and computational methods to generate geometric patterns out of simple constructive shapes. Furthermore, this paper also employs the use of computer programming to generate dynamic geometric patterns to build a bridge between the geometric patterns of the past and the generative arts of today.

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Correspondence to Selçuk Artut .

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Artut, S. (2023). Cross-Sections Between Geometric Patterns of the Past and the Generative Arts of Today. In: Brooks, A.L. (eds) ArtsIT, Interactivity and Game Creation. ArtsIT 2022. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 479. Springer, Cham. https://doi.org/10.1007/978-3-031-28993-4_42

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  • DOI: https://doi.org/10.1007/978-3-031-28993-4_42

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-28992-7

  • Online ISBN: 978-3-031-28993-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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