Overview
- Presents a survey of software engineering research by some of the most prestigious names in French computer science
- Details on topics such as programming language design, object-orientation, rewriting systems, or software verification
- Shares the visions of brilliant and highly reputed innovators in SWE, incl the originators of OCaml, Coq, or Eiffel
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About this book
The book is divided into four parts: Software Engineering (A), Programming Language Mechanisms and Type Systems (B), Theory (C), and Language Design and Programming Methodology (D). They are preceded by a Foreword by Bertrand Meyer, the editor of the volume, a Preface by Jim Woodcock providing an outsider’s appraisal of the French school’s contribution, and an overview chapter by Gérard Berry, recalling his own intellectual journey. Chapter 2, by Marie-Claude Gaudel, presents a 30-year perspective on the evolution of testing starting with her own seminal work. In chapter 3, Michel Raynal covers distributed computing with an emphasis on simplicity. Chapter 4, by Jean-Marc Jézéquel, former director of IRISA, presents the evolution of modeling, from CASE tools to SLE and Machine Learning. Chapter 5, by Joëlle Coutaz, is a comprehensive review of the evolution of Human-Computer Interaction. In part B, chapter 6, by Jean-Pierre Briot, describes the sequence of abstractions that led to the concept of agent. Chapter 7, by Pierre-Louis Curien, is a personal account of a journey through fundamental concepts of semantics, syntax and types. In chapter 8, Thierry Coquand presents “some remarks on dependent type theory”. Part C begins with Patrick Cousot’s personal historical perspective on his well-known creation, abstract interpretation, in chapter 9. Chapter 10, by Jean-Jacques Lévy, is devoted to tracking redexes in the Lambda Calculus. The final chapter of that part, chapter 11 by Jean-Pierre Jouannaud, presents advances in rewriting systems, specifically the confluence of terminating rewriting computations. Part D contains two longer contributions. Chapter 12 is a review by Giuseppe Castagna of a broad range of programming topics relying on union, intersection and negation types. In the final chapter, Bertrand Meyer covers “ten choices in language design” for object-oriented programming, distinguishing between “right” and “wrong” resolutions of these issues and explaining the rationale behind Eiffel’s decisions.
This book will be of special interest to anyone with an interest in modern views of programming — on such topics as programming language design, the relationship between programming and type theory, object-oriented principles, distributed systems, testing techniques, rewriting systems, human-computer interaction, software verification… — and in the insights of a brilliant group of innovators in the field.
Keywords
Table of contents (13 chapters)
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Software Engineering
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Programming Language Mechanisms and Type Systems
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Language Design and Programming Methodology
Editors and Affiliations
About the editor
Bibliographic Information
Book Title: The French School of Programming
Editors: Bertrand Meyer
DOI: https://doi.org/10.1007/978-3-031-34518-0
Publisher: Springer Cham
eBook Packages: Computer Science, Computer Science (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2024
Hardcover ISBN: 978-3-031-34517-3Published: 30 April 2024
Softcover ISBN: 978-3-031-34520-3Due: 14 May 2025
eBook ISBN: 978-3-031-34518-0Published: 29 April 2024
Edition Number: 1
Number of Pages: XXIV, 439
Number of Illustrations: 41 b/w illustrations, 25 illustrations in colour
Topics: Software Engineering/Programming and Operating Systems, Theory of Computation, Professional Computing, Programming Techniques, Mathematical Logic and Formal Languages, Software Engineering