Abstract
Human activity recognition using 3D skeleton data has drawn the attention of research community. It is an interesting and well-sought-after computer vision problem whose prime objective is to determine actions performed by a human in a video or an image. The research work investigating human activity recognition in the 3D skeleton are still very limited. In this paper, we employ bidirectional long short-term memory (Bi-LSTM) deep learning model that utilizes skeleton information for modeling the dynamics in sequential data. The proposed model has been evaluated on Stony Brook University’s (SBU) dataset having two-person interactions with 8 different actions. Results demonstrate that the proposed method perform better than feature-based machine learning and state-of-the-art methods.
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Monika, Singh, P., Chand, S. (2023). Skeleton-Based Human Activity Recognition Using Bidirectional LSTM. In: Abraham, A., Pllana, S., Casalino, G., Ma, K., Bajaj, A. (eds) Intelligent Systems Design and Applications. ISDA 2022. Lecture Notes in Networks and Systems, vol 716. Springer, Cham. https://doi.org/10.1007/978-3-031-35501-1_15
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