Skip to main content

Research on Elements of Physical Interaction Design and the Information Channel

  • Conference paper
  • First Online:
Human-Computer Interaction (HCII 2023)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 14011))

Included in the following conference series:

  • 1616 Accesses

Abstract

Physical interaction, as an interaction occurring within the physical world, is a vital aspect of daily life. As digitization has progressed, more and more information and media have changed traditional physical interactions. Digital interaction is gradually becoming more prevalent. However, in some cases, the absence of physical operating equipment prevents the user from getting a timely and effective response, which may result in life-threatening situations. Additionally, some physical interactions that were retained degraded functionality and user experience. Therefore, it is necessary to explore the factors affecting physical interaction design and the elements of physical interaction design. In fact, there are not many theoretical studies on physical interaction, and the exploration of the nature of physical interaction is relatively lacking. In this study, qualitative data collection and analysis methods such as interviews, observations, and coding techniques are used to uncover the influencing factors and design element models of physical interaction design, and further explain the meaning of “interaction channel” from the standpoint of the interaction interface. The interaction channel represents the three-dimensional interaction space created by a physical interface and it can serve as a reference for design practice. Moreover, clarifying the concept of physical interaction and exploring the elements of physical interaction design will assist us in understanding physical interaction as well as digital interaction, and will allow us to complete the design in a reasonable manner, which in turn will inspire designers to create future interactions.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Marmaras, N., Poulakakis, G., Papakostopoulos, V.: Ergonomic design in ancient Greece. Appl. Ergon. 30, 361–368 (1999)

    Article  Google Scholar 

  2. Chandra, M.: What is Physical Interaction?. https://www.michellechandra.com/physical-computing/physical-interaction/

  3. van Campenhout, L.L., Frens, J.W., Overbeeke, C., Standaert, A., Peremans, H.: Physical interaction in a dematerialized world. Int. J. De. 7(1), 1–18 (2013)

    Google Scholar 

  4. Gibson, J.J.: The Ecological Approach to Visual Perception, Classic Psychology Press, New York (2014)

    Book  Google Scholar 

  5. Ishii, H., Ullmer, B.: Tangible bits: towards seamless interfaces between people, bits and atoms. In: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems, pp. 234–241. ACM, Atlanta Georgia USA (1997)

    Google Scholar 

  6. Galán, J., Felip, F., García-García, C., Contero, M.: The influence of haptics when assessing household products presented in different means: a comparative study in real setting, flat display, and virtual reality environments with and without passive haptics. J. Comput. Des. Eng. 8, 330–342 (2021)

    Google Scholar 

  7. Li, W., Alomainy, A., Vitanov, I., Noh, Y., Qi, P., Althoefer, K.: F-TOUCH sensor: concurrent geometry perception and multi-axis force measurement. IEEE Sens. J. 21, 4300–4309 (2021)

    Article  Google Scholar 

  8. Chowdhury, A., Karmakar, S., Reddy, S., Ghosh, S., Chakrabarti, D.: Usability is more valuable predictor than product personality for product choice in human-product physical interaction. Int. J. Ind. Ergon. 44, 697–705 (2014)

    Article  Google Scholar 

  9. Soft Touch using Soft Pneumatic Actuator–Skin as a Wearable Haptic Feedback Device - Sonar - 2021 - Advanced Intelligent Systems - Wiley Online Library. https://onlinelibrary.wiley.com/doi/full/https://doi.org/10.1002/aisy.202000168. Accessed 11 Feb 2023

  10. Bongers, B.: Physical Interfaces in the Electronic Arts, vol. 30 (2000)

    Google Scholar 

  11. Dix, A., Ghazali, M., Gill, S., Hare, J., Ramduny-Ellis, D.: Physigrams: modelling devices for natural interaction. Form. Asp. Comput. 21, 613–641 (2009)

    Article  MATH  Google Scholar 

  12. Definition of PHYSICAL. https://www.merriam-webster.com/dictionary/physical. Accessed 11 Feb 2023

  13. X, X.: Interaction design: from logic of things to logic of behaviors. Art Des. 1, 58–62 (2015)

    Google Scholar 

  14. Buchanan, R.: Design as inquiry: the common, future and current ground of design. In: FutureGround: Proceedings of the International Conference of the Design Research Society (2005)

    Google Scholar 

  15. Flick, U.: Doing Grounded Theory

    Google Scholar 

  16. Ma, G.: Ergonomics and Design Application. Chemical Industry Press (2013)

    Google Scholar 

  17. Glaser, B., Strauss, A.: The Discovery of Grounded Theory: Strategies for Qualitative Research (1967)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Long Liu .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2023 The Author(s), under exclusive license to Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Liu, L., Wang, X. (2023). Research on Elements of Physical Interaction Design and the Information Channel. In: Kurosu, M., Hashizume, A. (eds) Human-Computer Interaction. HCII 2023. Lecture Notes in Computer Science, vol 14011. Springer, Cham. https://doi.org/10.1007/978-3-031-35596-7_11

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-35596-7_11

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-35595-0

  • Online ISBN: 978-3-031-35596-7

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics