Skip to main content

Beyond Car Human-Machine Interface (HMI): Mapping Six Intelligent Modes into Future Cockpit Scenarios

  • Conference paper
  • First Online:
Design, User Experience, and Usability (HCII 2023)

Abstract

As an effective means of transportation, automobiles are always considered a necessity in daily life. With the development of electronic devices, information technology is widely engaged in the cockpit human-machine interface (HMI) design. Reflecting on the literature and user studies, this paper narrates a project-based learning (PBL) practice, including six novel contexts, personas, and user experience (UX) design solutions for car HMI design in future cockpit scenarios. The results demonstrate the intelligent modes in a human-centered design (HCD) process.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Dong, F., Liu, Y.: Policy evolution and effect evaluation of new-energy vehicle industry in China. Resour. Policy 67, 101655 (2020)

    Article  Google Scholar 

  2. Wang, X., Li, Z., Shaikh, R., Ranjha, A.R., Batala, L.K.: Do government subsidies promote financial performance? Fresh evidence from China’s new energy vehicle industry. Sustain. Prod. Consumption 28, 142–153 (2021)

    Article  Google Scholar 

  3. Wen, H., Lee, C.C., Zhou, F.: How does fiscal policy uncertainty affect corporate innovation investment? Evidence from China’s new energy industry. Energy Economics 105, 105767 (2022)

    Article  Google Scholar 

  4. Jung, S., et al.: Effect of touch button interface on in-vehicle information systems usability. Int. J. Hum. Comput. Interact. 37(15), 1404–1422 (2021)

    Article  Google Scholar 

  5. Wang, R., Sell, R., Rassolkin, A., Otto, T., Malayjerdi, E.: Intelligent functions development on autonomous electric vehicle platform. J. Mach. Eng. 20(2), 114–125 (2020). https://doi.org/10.36897/jme/117787

    Article  Google Scholar 

  6. Olaverri-Monreal, C.: Promoting trust in self-driving vehicles. Nat. Electron. 3(6), 292–294 (2020)

    Article  Google Scholar 

  7. Babic, T., Reiterer, H., Haller, M.: Understanding and creating spatial interactions with distant displays enabled by unmodified off-the-shelf smartphones. Multimodal Technol. Interact. 6(10), 94 (2022)

    Article  Google Scholar 

  8. Tan, H., Zhao, X., Yang, J.: Exploring the influence of anxiety, pleasure and subjective knowledge on public acceptance of fully autonomous vehicles. Comput. Hum. Behav. 131, 107187 (2022)

    Article  Google Scholar 

  9. Zhu, Y., Tang, G., Liu, W., Qi, R.: How post 90’s gesture interact with automobile skylight. Int. J. Hum. Comput. Interact. 38(5), 395–405 (2022)

    Article  Google Scholar 

  10. Tan, H., Sun, J., Wenjia, W., Zhu, C.: User experience & usability of driving: a bibliometric analysis of 2000–2019. Int. J. Hum. Comput. Interact. 37(4), 297–307 (2021)

    Article  Google Scholar 

  11. Guerrero-Ibanez, J.A., Zeadally, S., Contreras-Castillo, J.: Integration challenges of intelligent transportation systems with connected vehicle, cloud computing, and internet of things technologies. IEEE Wirel. Commun. 22(6), 122–128 (2015)

    Article  Google Scholar 

  12. Murali, P.K., Kaboli, M., Dahiya, R.: Intelligent in-vehicle interaction technologies. Adv. Intell. Syst. 4(2), 2100122 (2022)

    Article  Google Scholar 

  13. Oana, J., Ona, A.I.: Assertiveness in self-fulfillment and professional success. Interpersonal dynamics in the didactic relation. Psychology 10(8), 1235–1247 (2019)

    Article  Google Scholar 

  14. Norman, D.: The design of everyday things: revised and expanded edition. Basic Books (2013)

    Google Scholar 

  15. Zhu, D., Gray, C.M., Toombs, A.L., Liu, C., Liu, W.: Building a cross-cultural UX design dual degree. In: Congress of the International Association of Societies of Design Research, pp. 1128–1134 (2022). https://doi.org/10.1007/978-981-19-4472-7_74

  16. Koelle, M., Olsson, T., Mitchell, R., Williamson, J., Boll, S.: What is (un) acceptable? Thoughts on social acceptability in HCI research. Interactions 26(3), 36–40 (2019)

    Article  Google Scholar 

  17. Haritaipan, L., Saijo, M., Mougenot, C.: Impact of technical information in magic-based inspiration tools on novice designers. Int. J. Technol. Des. Educ. 29(5), 1153–1177 (2018). https://doi.org/10.1007/s10798-018-9476-x

    Article  Google Scholar 

  18. Gray, C.M.: Languaging design methods. Design Stud. 78, 101076 (2022)

    Article  Google Scholar 

  19. Desmet, P., Xue, H., Xin, X., Liu, W.: Emotion deep dive for designers: seven propositions that operationalize emotions in design innovation. In: Proceedings of the International Conference on Applied Human Factors and Ergonomics, pp. 24–28 (2022)

    Google Scholar 

  20. Liu, W., Lee, K.P., Gray, C.M., Toombs, A.L., Chen, K.H., Leifer, L.: Transdisciplinary teaching and learning in UX design: a program review and AR case studies. Appl. Sci. 11(22), 10648 (2021)

    Article  Google Scholar 

  21. Liu, W., Byler, E., Leifer, L.: Engineering design entrepreneurship and innovation: transdisciplinary teaching and learning in a global context. In: Marcus, A., Rosenzweig, E. (eds.) HCII 2020. LNCS, vol. 12202, pp. 451–460. Springer, Cham (2020). https://doi.org/10.1007/978-3-030-49757-6_33

    Chapter  Google Scholar 

  22. Zhu, Di., Wang, R., Zhang, Z., Wang, D., Meng, X., Liu, W.: Exploring and reflecting on generation Z interaction qualities and selfie scenario designs. In: Markopoulos, E., Goonetilleke, R.S., Ho, A.G., Luximon, Y. (eds.) AHFE 2021. LNNS, vol. 276, pp. 352–357. Springer, Cham (2021). https://doi.org/10.1007/978-3-030-80094-9_42

    Chapter  Google Scholar 

  23. Liu, W.: Designing generation Y interactions: the case of YPhone. Virtual Reality Intell. Hardware 4(2), 132–152 (2022)

    Article  Google Scholar 

  24. Ferreira, B., Silva, W., Oliveira, E., Conte, T.: Designing personas with empathy map. In: SEKE, vol. 152 (2015)

    Google Scholar 

  25. Xin, X., et al.: Building up personas by clustering behavior motivation from extreme users. In: International Conference on Human-Computer Interaction, pp. 120–131 (2022). https://doi.org/10.1007/978-3-031-05897-4_9

  26. Visser, F.S., Stappers, P.J., Van der Lugt, R., Sanders, E.B.: Contextmapping: experiences from practice. CoDesign 1(2), 119–149 (2005)

    Article  Google Scholar 

  27. Xin, X., Wang, Y., Liu, N., Yang, W., Dong, H., Liu, W.: Research on in-vehicle haptic interactions as crucial resources for driver perceptions. In: Stephanidis, C., Duffy, V.G., Krömker, H., Fui-Hoon Nah, F., Siau, K., Salvendy, G., Wei, J. (eds.) HCII 2021. LNCS, vol. 13097, pp. 373–388. Springer, Cham (2021). https://doi.org/10.1007/978-3-030-90966-6_27

    Chapter  Google Scholar 

  28. Xin, X., Wang, Y., Xiang, G., Yang, W., Liu, W.: Effectiveness of multimodal display in navigation situation. In: The Ninth International Symposium of Chinese CHI, pp. 50–62 (2021)

    Google Scholar 

  29. Liu, W., et al.: Designing interactive glazing through an engineering psychology approach: six augmented reality scenarios that envision future car human-machine interface. Virtual Reality Intell. Hardware 5(5), 1–14 (2022)

    MathSciNet  Google Scholar 

  30. Lucassen, G., van de Keuken, M., Dalpiaz, F., Brinkkemper, S., Sloof, G.W., Schlingmann, J.: Jobs-to-be-done oriented requirements engineering: a method for defining job stories. In: International Working Conference on Requirements Engineering: Foundation for Software Quality, pp. 227–243 (2018).https://doi.org/10.1007/978-3-319-77243-1_14

Download references

Acknowledgment

We would like to thank the students in UX Program of MAP at the Faculty of Psychology at Beijing Normal University.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Xin Xin .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2023 The Author(s), under exclusive license to Springer Nature Switzerland AG

About this paper

Check for updates. Verify currency and authenticity via CrossMark

Cite this paper

Cui, S. et al. (2023). Beyond Car Human-Machine Interface (HMI): Mapping Six Intelligent Modes into Future Cockpit Scenarios. In: Marcus, A., Rosenzweig, E., Soares, M.M. (eds) Design, User Experience, and Usability. HCII 2023. Lecture Notes in Computer Science, vol 14031. Springer, Cham. https://doi.org/10.1007/978-3-031-35696-4_6

Download citation

  • DOI: https://doi.org/10.1007/978-3-031-35696-4_6

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-35695-7

  • Online ISBN: 978-3-031-35696-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics