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Interactive Video: Application in Narrative Competence Education of 1st to 3rd Grade Primary School Children

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Design, User Experience, and Usability (HCII 2023)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 14033))

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Abstract

This paper discusses the impact of interactive videos on the narrative competence education of primary school children from grades 1st to 3rd. It explores the relationship between interactive videos and interactive movie games, and how they can improve children's language proficiency, socialization, and cognitive abilities. The author conducted a study in Taiwan and used Toulmin's model of argument and the Oral Narrative Content Dimension for testing subjects' oral textual content analysis. The study found that children between the ages of 7 to 9 are the most practical group for using interactive videos for narrative competence education. The author also compared the test results of different narrative types of interactive video and proposed some recommendations for enhancing the impact of interactive videos on children's narrative competence education.

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Correspondence to Mang-mang Zhang .

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Chien, Wn., Zhang, Mm. (2023). Interactive Video: Application in Narrative Competence Education of 1st to 3rd Grade Primary School Children. In: Marcus, A., Rosenzweig, E., Soares, M.M. (eds) Design, User Experience, and Usability. HCII 2023. Lecture Notes in Computer Science, vol 14033. Springer, Cham. https://doi.org/10.1007/978-3-031-35708-4_3

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  • DOI: https://doi.org/10.1007/978-3-031-35708-4_3

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-35707-7

  • Online ISBN: 978-3-031-35708-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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